Orbital Reinforcements for Humans WAITING IMAGE

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Badnorth
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Orbital Reinforcements for Humans WAITING IMAGE

Post by Badnorth » Sun Apr 18, 2021 1:02 pm

Orbital Reinforcements
Towns will gain an ability to use Orbital Reinforcements as a quick self-defence mechanism or an addition to forces. Reinforcements in drop pods will come from space motherships or outposts on standby and will deploy on the planet's surface. This ability will spawn Space Troopers to a targeted tile. Cast range is 3. Orbital Reinforcements is locked behind a tech called Holographic Communication. This ability's cooldown is 16.
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Midonik
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Re: Orbital Reinforcements for Humans

Post by Midonik » Sun Apr 18, 2021 1:27 pm

Space marines, you mean. I think this and orbital bombarment is the best way to integrate space support into our planetary battles.
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Badnorth
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Re: Orbital Reinforcements for Humans

Post by Badnorth » Sun Apr 18, 2021 1:42 pm

I meant space marines. Names confuse me like that one with splinter cells.
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Midonik
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Re: Orbital Reinforcements for Humans WAITING IMAGE

Post by Midonik » Sat Jun 11, 2022 4:59 pm

I dont know if I said this but I think this shouldnt be tied to tcs (too many units) and instead be an another ability of the building that uses bombardments. Could maybe have more range and shorter cooldown
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Anchar
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Re: Orbital Reinforcements for Humans WAITING IMAGE

Post by Anchar » Sun Aug 07, 2022 5:11 pm

I'm thinking of drawing 1 building for each race with an antenna to call and maybe it will immediately have both orbital bombardment and orbital reinforcements, as well as other unique orbital skills in the future?

Midonik
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Re: Orbital Reinforcements for Humans WAITING IMAGE

Post by Midonik » Sun Aug 07, 2022 6:15 pm

Yes that's how I picture it.
Of course we need an image for the tech.
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