Images needing polishing
Re: Images needing polishing
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- unit_hum_inf_snipers_nested 3.png (1.73 KiB) Viewed 1910 times
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- unit_hum_inf_snipers 4.png (1.66 KiB) Viewed 1910 times
Re: Images needing polishing
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- unit_hum_inf_missile_troopers 3.png (1.91 KiB) Viewed 1891 times
Last edited by Anchar on Fri May 14, 2021 10:57 pm, edited 1 time in total.
Re: Images needing polishing
I believe you sent the mortar twice?
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Re: Images needing polishing
How about a general like that?
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- unit_hum_inf_general 3.png (1.8 KiB) Viewed 1904 times
Re: Images needing polishing
Or with animation.
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- unit_hum_inf_general 37.gif (7.38 KiB) Viewed 1904 times
Re: Images needing polishing
What the.... Is he batman? You definetely got carried away here... Why would he be displaying some wierd, huge hologram?
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Re: Images needing polishing
Hmm, I thought it was some kind of people's emblem that replaces the flag.
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- unit_hum_tank_laser.png (1.89 KiB) Viewed 1903 times
Re: Images needing polishing
The hologram in the orginal was meant as a communication device... like in the hologram comunication tech. I dont think it makes a sense for the general to wave a flag over his head in a sci-fi setting.
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Re: Images needing polishing
Therefore, there is a hologram. And how do you think it should increase morale scientifically?
Re: Images needing polishing
What is this, medival times? This is a sci-fi settings. The general boosts the efficency thru provding starategy, not boosting morale, and he does that in an area of thoausnds of kilometers, from which the not matter how ridicolously big the hologram would be, it couldnt be seen. I dont like your version of the general, its too medival. I wouldnt make it a redesign for the current one, that is much more modern style, but it could be a new map editor unit, for a different style.
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Re: Images needing polishing
Well, okay, then let him stay in uniform and with epaulets, after all, it is so clearly more scientific and not bearish.
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- unit_hum_inf_general 21.png (1.53 KiB) Viewed 1898 times
Re: Images needing polishing
I dont understand what you mean. Are you telling me to use the current image, use your image without the hologram, or is this some sort of a passive aggresive comment? The words you used dont really make sense in this context.
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Re: Images needing polishing
I just threw off the 3rd version of the general as he was. Perhaps this is a mistake of my translator (I write through the translator, otherwise I can not) but you did not seem to specify which version of my general you do not like: with a hologram or both; that's why I threw you option 3.
Re: Images needing polishing
I definetely dont like the hologram. The hologram less one... In my opinion, the uniform you gave him makes him look like a medival knight, not a sci-fi general Which alone could work, not as a redesign for the current general, but as a different unit (we can have mutiple generals, to give more freedom to map makers), but quite hoenstly that image needs work anyway, his hand looks wierd, the sheild as well.
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Re: Images needing polishing
Which hand? which points forward or the one on which the mini-hologram. And what does sheild mean, for some reason the translator cannot translate this word.
Re: Images needing polishing
I meant the pointing hand. I mean a shield, sorry, I dont pay attenion to my spelling, its late. I suppose its not a shield, but a mini hologram, according to you.
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Re: Images needing polishing
Replaced mortar throwers with grenade launchers above.
Re: Images needing polishing
What about the general's cloak animation?
Re: Images needing polishing
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- unit_hum_inf_stormtroopers 3.png (1.9 KiB) Viewed 1890 times
Re: Images needing polishing
Cloak animation is fine.
What did you do to the poor stormtroopers? I didn't like a white uniform first of all, cause it isn't cammo, secondly I think it's better to stick to a similar uniform for infantries, thirdly their legs look awful, they look like their knees are to the outside, not to the front.
If you want to improve that uniform (which is clearly a reference to Star wars stormtroopers I suppose) we can have it as a skin, but for the main unit I'd prefer the current looks.
What did you do to the poor stormtroopers? I didn't like a white uniform first of all, cause it isn't cammo, secondly I think it's better to stick to a similar uniform for infantries, thirdly their legs look awful, they look like their knees are to the outside, not to the front.
If you want to improve that uniform (which is clearly a reference to Star wars stormtroopers I suppose) we can have it as a skin, but for the main unit I'd prefer the current looks.
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Re: Images needing polishing
I just wanted to make more armor, in the existing image it can be confused with some kind of white bags. Maybe without greaves and shoulder pads it will be better?
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- unit_hum_inf_stormtroopers 31.png (1.95 KiB) Viewed 1880 times
Re: Images needing polishing
Yes that's more like it. I still think their knees look wierd tho.
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Re: Images needing polishing
Their knees are exactly the same as the rest of the redrawn, could the armor create such an effect?
Re: Images needing polishing
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- unit_rep_inf_crocodilemen 3.png (2.5 KiB) Viewed 1875 times
Re: Images needing polishing
Oh yea you're right. I didn't look that closely on the other ones. The armor definetly makes it more visible. Honestly the other ones could also be improved still.
Crocodilemen look great.
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Re: Images needing polishing
The fact is that the soldiers have something like harem pants and it is not the knees themselves that crawl out of the boots, but only the pants, this migrated from the image of the era of the Second World War where it was relevant (and for me it looks pretty good) but if this is so critical and need tight pants then ...
Re: Images needing polishing
I made bulletproof vests even smaller.
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- unit_hum_inf_stormtroopers 32.png (1.89 KiB) Viewed 1863 times