Design Rules

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MightyGuy
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Design Rules

Post by MightyGuy »

Hello everyone! :D This is the rules of AOU.


(The Design Leader or Site Admin will make the rules, not me...)

Rules:

♦Unit Design Rules♦

- ?

♠Unit Rules♠

- ?
Last edited by MightyGuy on Thu Nov 17, 2016 1:01 pm, edited 1 time in total.
Midonik
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Re: Design Rules

Post by Midonik »

There is no design leader right now.
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MightyGuy
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Re: Design Rules

Post by MightyGuy »

yes i know, i'm just prepared this.
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Alpha
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Re: Design Rules

Post by Alpha »

I really want to try out for Design leader ;)
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MightyGuy
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Re: Design Rules

Post by MightyGuy »

I think Alexander must be the DESIGN LEADER :) :)
Midonik
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Re: Design Rules

Post by Midonik »

I aggre. Alex,do you want to be design leader?
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MightyGuy
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Re: Design Rules

Post by MightyGuy »

probably yes, Sir Daniel could be agree ;)... Alexander, Please Accept it :)
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MightyGuy
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Re: Design Rules

Post by MightyGuy »

My Suggestion Rules:

::Unit Design::

-32x32 (1x1 unit) (normal)
-64x64 (2x2 unit) (big)
-32x64 (1x2 unit) (tall)
-Default team colors


::Unit Types::

-Infantry (natural and artificial robot machine)
-Ranged (natural and artificial robot machine)
-Mounted or Necromorph/Host/Monster
-Seige or big Machines robots (e.g 15 feet tall huge robot machine destroyer)
-Others (flying,land,water..etc)


Unit Weakness & Strongest
(left side= The strongest than)
(right side= The weakest)

Infantry vs. Structures, Ranged (close combat)
Infantry (Anti Mounted) vs. Mounted
Ranged vs. Infantry, Seige (range attack)
Seige vs. Mounted,Structure
Mounted vs. Infantry,Ranged
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samuelch
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Re: Design Rules

Post by samuelch »

Should tank be 64x64?
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MightyGuy
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Re: Design Rules

Post by MightyGuy »

No, It can affect the movement tile of other unit.
Midonik
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Re: Design Rules

Post by Midonik »

I think they should. BULDINGS are 64×64. Tanks CANT be smaller. Also,about movement-tanks will got some problems,and block moves of other units,but its good.
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Alpha
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Re: Design Rules

Post by Alpha »

Agree, also include ruins.
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MightyGuy
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Re: Design Rules

Post by MightyGuy »

Ok, I Agree but how about the others?
Midonik
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Re: Design Rules

Post by Midonik »

Well,becouse "scale change" both tanks and buldings 32×32.
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Puss_in_Boots
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Re: Design Rules

Post by Puss_in_Boots »

I think it would work well with adventure campaign stories or maps. Being in an alien setting that is.
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Midonik
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Re: Design Rules

Post by Midonik »

Should we make images with teams (like in AoWw) or single? (AoF and AoS)
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Sunrise Samurai
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Re: Design Rules

Post by Sunrise Samurai »

My vote, teams. It's on AoWW scale for range, and the time setting depicts larger armies, in well organized groups, rather than armies of individuals on smaller scales. We're talking world's armies, rather than the forces a single city can muster.
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Midonik
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Re: Design Rules

Post by Midonik »

Yeah,I aggre,thats why I asked. But if its about units like brutes (see topic in aliens) should be single thought.
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Sunrise Samurai
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Re: Design Rules

Post by Sunrise Samurai »

Yeah. Psychic units, heroes, and some monstrous individuals should be depicted as individuals. Basic, uninteresting things should be in groups.
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Midonik
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Re: Design Rules

Post by Midonik »

What others think?
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Puss_in_Boots
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Re: Design Rules

Post by Puss_in_Boots »

Sounds okay too me.
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Midonik
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Re: Design Rules

Post by Midonik »

There are 5 forumers acctualy active in AoU,so vote passed.
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