Dwarf tech tree
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Dwarf tech tree
I don't like color of background for glyph, not of the symbol itself.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Dwarf tech tree
I tried this.
- Attachments
-
- Glyph Of Protection3.png (1.27 KiB) Viewed 2615 times
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Dwarf tech tree
That looks better.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Dwarf tech tree
Should i make next armor mithril or golden?
The armor is small. Dwarves are too. No logic in making it any bigger.
The armor is small. Dwarves are too. No logic in making it any bigger.
- Attachments
-
- Dwarven Armor Smithing 1.png (476 Bytes) Viewed 2612 times
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Dwarf tech tree
Still image can be a bit bigger. Next image for dwarves will be better to be a mithril.
Expand current image to down. Both arms and torso parts.
Expand current image to down. Both arms and torso parts.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Dwarf tech tree
Made it a big bigger
- Attachments
-
- Dwarven Armor Smithing 1 V2.png (914 Bytes) Viewed 2594 times
Last edited by LordOfAles on Tue Jun 19, 2018 3:32 pm, edited 2 times in total.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Dwarf tech tree
That is perfect as for me.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Dwarf tech tree
Edited it to make arms bigger a bit
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Dwarf tech tree
I'll add all ready images for techs into my first post in this topic later.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Dwarf tech tree
Dwarven Armor Smithing 2
- Attachments
-
- Dwarven Armor Smithing 2.png (572 Bytes) Viewed 2586 times
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: Dwarf tech tree
Is that all or are there some more?
Wise, Might, Loyalty. Forever stands Warfell.
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: Dwarf tech tree
Maybe the armor should be a bit bigger, unless that's how big the Dwarf are.
Wise, Might, Loyalty. Forever stands Warfell.
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Dwarf tech tree
That's all about armors. I make it any bigger it won't be dwarven anymore.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Dwarf tech tree
Maybe change color of those gray torso lines to more darker and last one will be fine.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: Dwarf tech tree
it should be more darker shading on the left side, so it looks more 3D or something.
Wise, Might, Loyalty. Forever stands Warfell.
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Dwarf tech tree
Lighter missiles [dwarves are using crossbows]
- Attachments
-
- Lighter Missiles.png (451 Bytes) Viewed 2581 times
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Dwarf tech tree
I will continue later, gtg beach
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Dwarf tech tree
Yes he has.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: Dwarf tech tree
How about we all play a game, we can be all scalefolks?
Wise, Might, Loyalty. Forever stands Warfell.
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Dwarf tech tree
Lighter projectiles visible and mithril armor improved
- Attachments
-
- Lighter Missiles Visible.png (370 Bytes) Viewed 2571 times
-
- Lighter Missiles.png (455 Bytes) Viewed 2571 times
-
- Dwarven Armor Smithing 2.png (582 Bytes) Viewed 2571 times
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Dwarf tech tree
Improved Gunpowder Mixtures. I honestly don't know how to make 2nd and 3rd so i did this:
- Attachments
-
- Improved Gunpowder Mixture 3.png (872 Bytes) Viewed 2571 times
-
- Improved Gunpowder Mixture 2.png (689 Bytes) Viewed 2571 times
-
- Improved Gunpowder Mixture 1.png (551 Bytes) Viewed 2571 times
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Dwarf tech tree
Militant Priesthood
- Attachments
-
- Militant Priesthood.png (885 Bytes) Viewed 2571 times
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Dwarf tech tree
Improved Gunpowder Mixtures 1-3.
- Attachments
-
- Improved Gunpowder Mixture 1 V2.png (670 Bytes) Viewed 2529 times
-
- Improved Gunpowder Mixture 2 V2.png (665 Bytes) Viewed 2529 times
-
- Improved Gunpowder Mixture 3 V2.png (652 Bytes) Viewed 2529 times
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Dwarf tech tree
Maybe a bit more polishing but concept is great.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Dwarf tech tree
I did a bit of smoothing.
- Attachments
-
- Improved Gunpowder Mixture 1 V2.png (673 Bytes) Viewed 2522 times
-
- Improved Gunpowder Mixture 2 V2.png (643 Bytes) Viewed 2522 times
-
- Improved Gunpowder Mixture 3 V2.png (690 Bytes) Viewed 2522 times
Last edited by LordOfAles on Wed Jun 20, 2018 9:54 pm, edited 1 time in total.
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Dwarf tech tree
That is much better.
Also can you work for this
Also can you work for this
makazuwr32 wrote:Underwater physics
Researchable at TC, Siege Workshop for 4 turns
Unlocks Submarines
Last edited by makazuwr32 on Wed Jun 20, 2018 9:56 pm, edited 1 time in total.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Dwarf tech tree
Is there anything left?
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.