This tech will unlock a new spell for priest, missionary and templar that allow to inflict holy damage to undeads
The damage should be dealt in the range of a normal heal spell and it makes an amount of damage related to the heal rate of the unit
Human Tech: Exorcism IMPLEMENTED
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Human Tech: Exorcism IMPLEMENTED
Age of Fantasy design leader
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Human Tech: Exorcism
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- Destroy undead.png (21.95 KiB) Viewed 3791 times
Age of Fantasy design leader
Re: Human Tech: Exorcism
Cool Idea!
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- Site Admin
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Re: Human Tech: Exorcism
it is ready, up on server please check
- Sunrise Samurai
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Re: Human Tech: Exorcism IMPLEMENTED
For a slight adjustment, can we just have it make all healing spells able to target undead, doing damage instead of healing? Also, this is almost useless until church becomes buildable.
The glorious sun rises again
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Human Tech: Exorcism IMPLEMENTED
That was my first suggestion but it wasn't possible.
I just think that both heal spell and exorcism should deal a damage based on the healing rate stats
I just think that both heal spell and exorcism should deal a damage based on the healing rate stats
Age of Fantasy design leader