spell: Evade

Post Reply
User avatar
Coronel
Posts: 37
Joined: Sat Feb 07, 2015 3:13 am
Location: I am Everywhere

spell: Evade

Post by Coronel »

Evade would be for Elves... it would enable the target to take 0 damage while active, or maybe only 50%.
Nerdfighters Unite! DFTBA!
ejm29
Posts: 689
Joined: Sat Nov 01, 2014 6:03 pm
Location: United Kingdom

Re: spell: Evade

Post by ejm29 »

I like it, but I think 0 hp loss would be extremely op. 50% sounds good though! :)
"I don't care who I have to step on on my way down."
User avatar
Sunrise Samurai
Posts: 2678
Joined: Thu Jun 18, 2015 11:21 pm
Location: Florida, U.S.

Re: spell: Evade

Post by Sunrise Samurai »

Seeing as we have already planned out an idea for evasion, it might be a good idea to resurrect this idea. We could have it 3 turns duration, increases all Dodge chances and spell resistance by 30%, cd 2, must be researched for 5 turns. Cast by elf wizard.
The glorious sun rises again
User avatar
Alexander82
Posts: 7969
Joined: Thu Feb 26, 2015 8:18 pm

Re: spell: Evade

Post by Alexander82 »

that might be a good idea after we implement the techs.
Age of Fantasy design leader
User avatar
Sunrise Samurai
Posts: 2678
Joined: Thu Jun 18, 2015 11:21 pm
Location: Florida, U.S.

Re: spell: Evade

Post by Sunrise Samurai »

Pretty much the idea. First up is the initial techs, then this expands the idea.
The glorious sun rises again
Post Reply

Return to “Elf Technologies”