Orc Tech - Burn to Ashes

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Alexander82
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Orc Tech - Burn to Ashes

Post by Alexander82 »

Orc units gain the ability to throw torches to buildings/wooden units in their range of attack
Torches do almost no damage to non-wooden units but it's particularly effective against wooden units like catapults, ents and so on.

I think that this tech may cost 4 or 5 and it should be researched at tcs or the melee barracks
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Joonfish
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Re: Orc Tech - Burn to Ashes

Post by Joonfish »

+1

Possibly a cooldown period?
ejm29
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Re: Orc Tech - Burn to Ashes

Post by ejm29 »

+2
"I don't care who I have to step on on my way down."
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Alexander82
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Re: Orc Tech - Burn to Ashes

Post by Alexander82 »

Daniel, Orcs desperatly needs a way to deal with siege weapons and ents, In particular, for a race whose strenght should be the close combat, they are overwhelmed by a simple summon from a elven mage, and lacking ranged they really can't do anything more than continuosly fight the summoned units...
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Alexander82
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Re: Orc Tech - Burn to Ashes

Post by Alexander82 »

I suggest that torches deal 1/4 normal damage to non wooden units but they deal 4x damage and ignore armor to wooden targets and also give a burning effect
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