Cost: 6
researched at advancement center
Every unit with a shield gain a 10% chance to evade melee and ranged attack
Shield block
- Alexander82
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- Joined: Thu Feb 26, 2015 8:18 pm
Shield block
Age of Fantasy design leader
- Puss_in_Boots
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Re: Shield block
I think it should be given a chance to take half the damage. If in a scenario where a Cave Troll slams his huge club against a tiny shield, it would look very weird if he somehow took no damage.
OLÉ
- Alexander82
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- Joined: Thu Feb 26, 2015 8:18 pm
Re: Shield block
I'm not saying you are wrong but:
1) another tech i've written down today just raise armor to shielded units (that is just a slight damage reduction)
2) the mechanics to evade damage are already in game so this would make it easy to implement
3) the evasion chance isn't high for a reason (it just works when you manage to totally deflect a blow)
1) another tech i've written down today just raise armor to shielded units (that is just a slight damage reduction)
2) the mechanics to evade damage are already in game so this would make it easy to implement
3) the evasion chance isn't high for a reason (it just works when you manage to totally deflect a blow)
Age of Fantasy design leader
- Sunrise Samurai
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Re: Shield block
Sounds like a good idea, honestly. Could we just merge this with shield wall though. Say make shield wall the level 2 of this tech. It just seems to make more sense that way to me.
Also, hate to move an awesome series of ideas off an existing race and onto one not yet added, but I think this whole idea would make the backbone of dwarf armies. We haven't made dwarves in yet, but as (last I checked) they are being planned, it may be a good idea to avoid putting their stuff on another race.
Also, hate to move an awesome series of ideas off an existing race and onto one not yet added, but I think this whole idea would make the backbone of dwarf armies. We haven't made dwarves in yet, but as (last I checked) they are being planned, it may be a good idea to avoid putting their stuff on another race.
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- Alexander82
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- Joined: Thu Feb 26, 2015 8:18 pm
Re: Shield block
Yes Dwarves will be definitely in game. We just need some time to start implementing them.
Anyway i kept those idea separate since one is a smith tech for every shielded unit and the other is an infantry effect (that might be used also for roman units in AoS)
Anyway i kept those idea separate since one is a smith tech for every shielded unit and the other is an infantry effect (that might be used also for roman units in AoS)
Age of Fantasy design leader
- Sunrise Samurai
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Re: Shield block
I guess I can see why they aren't merged then. I still say save this idea for dwarves. In fact I would be disappointed if it wasn't in the first release of the dwarf race since it fits so well there.
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- Alexander82
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- Joined: Thu Feb 26, 2015 8:18 pm
- Sunrise Samurai
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- Joined: Thu Jun 18, 2015 11:21 pm
- Location: Florida, U.S.
Re: Shield block
I more meant for them to have this skill when they are made, but adding them as human allies would be a good way to put them in little by little instead of one daunting task to deal with.
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