Realm Protector - ARCHIVED

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SirLuciano
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Location: Batangas Province,Philippines

Realm Protector - ARCHIVED

Post by SirLuciano »

A mystical being that overseers the world and will stop and interrupt for the balance of all things
Hp:150-200
Dmg:50
Armor:9
Costs:20-50 turns
Trainable at:Scaledfolk mega building which is the Temple
Range:melee
Piercing Armor:9
Speed:4
Sight:4
Spell Resistance:100%
Spells:Magic Missile,Fire Breath,Reanimate the dead,Heal,Conversion(50%)
This unit is unique and will only be used by one team
Has 100% bonus on every unit
(I'm just trying to make an OP unit but can still be beat)
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The Realm Protector
The Realm Protector
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Let the Empire of your land stay within your heart and its knights defend your soul
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makazuwr32
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Location: Moscow, Russia

Re: Realm Protector

Post by makazuwr32 »

Definately no.

We do not need in the main game any celestial creatures, gods, titans and other legendary-type units.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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SirLuciano
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Re: Realm Protector

Post by SirLuciano »

Yeah fair enough :lol: :lol: :lol:
Let the Empire of your land stay within your heart and its knights defend your soul
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SirLuciano
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Re: Realm Protector

Post by SirLuciano »

I just wanted to expand the scaledfolk becuase I can see them being beat by the Orcs very easily
Let the Empire of your land stay within your heart and its knights defend your soul
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SirLuciano
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Re: Realm Protector

Post by SirLuciano »

Also how can I delete posts?
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Savra
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Re: Realm Protector

Post by Savra »

Ask @Strategist to archive. Scaledfolks will be remade so I'll point you to their topic:
viewtopic.php?f=25&t=6747&sid=3ef4b36de ... 6df79afa39

My list of units I made is not complete nor is it official. But that's the general idea of how the new selection will look. Also stats will be done by Alexander and makazuwru when the dwarves and undead are done. So it's going to take a while.
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makazuwr32
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Re: Realm Protector

Post by makazuwr32 »

Right now scalefolks are more like showcase, not anywhere near to be even in the alpha stage.

Also orcs are able to disintegrate any non-orc race currently, not only scalefolks.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader
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SirLuciano
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Re: Realm Protector

Post by SirLuciano »

@makazuwr32 what can counter the orcs then,dwarf towers? Everytime I make scenarios with orcs in map editor they unexpectedly win :lol:
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makazuwr32
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Re: Realm Protector

Post by makazuwr32 »

makazuwr32 wrote: Mon Dec 09, 2019 3:05 pm Also orcs are able to disintegrate any non-orc race currently, not only scalefolks.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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Alexander82
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Re: Realm Protector - ARCHIVED

Post by Alexander82 »

set as archived. I'll move it later
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General Brave
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Re: Realm Protector - ARCHIVED

Post by General Brave »

That seems more of a map only thing.
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