Dwarf ranger — ARCHIVED

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Shark guy 35
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Dwarf ranger — ARCHIVED

Post by Shark guy 35 »

A highly trained dwarven unit, equipped with both an axe for melee combat as well as a crossbow. Similar to human skarn.
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makazuwr32
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Re: Dwarf ranger

Post by makazuwr32 »

Not good idea.
1. Will require higher cost than normal for almost same stats. For dwarves in ranged form this unit probably will have attack/range stats like current crossbowman, in melee form — attack will be like current axeman (3 turn), and health will be around current swordman (3 turn). Cost will be around 7 turns.

Is it worth that?
2. Another problem here is tiers. This unit will be even slower to upgrade because he will require both melee and ranged techs to upgrade.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Shark guy 35
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Re: Dwarf ranger

Post by Shark guy 35 »

When I said holding an axe I meant more like the dwarven warriors. And it would be a stealth unit.
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Anchar
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Re: Dwarf ranger

Post by Anchar »

Dwarf assassins with an ax and a pistol look strange.
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Re: Dwarf ranger

Post by makazuwr32 »

Shark guy 35 wrote: Tue Nov 10, 2020 1:10 am When I said holding an axe I meant more like the dwarven warriors. And it would be a stealth unit.
Stealth? Cost than will be like 10+ turns...............
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Alexander82
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Re: Dwarf ranger

Post by Alexander82 »

Image

Something like that? :lol:
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Re: Dwarf ranger

Post by Shark guy 35 »

It would have ability to switch between melee and ranged modes.
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Re: Dwarf ranger

Post by makazuwr32 »

Alexander82 wrote: Wed Nov 11, 2020 12:41 am Image

Something like that? :lol:
Gas mask included?

:lol:
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Alexander82
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Re: Dwarf ranger

Post by Alexander82 »

makazuwr32 wrote: Wed Nov 11, 2020 1:52 pm
Alexander82 wrote: Wed Nov 11, 2020 12:41 am Image

Something like that? :lol:
Gas mask included?

:lol:
Why not? :D
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Re: Dwarf ranger

Post by Alexander82 »

Shark guy 35 wrote: Wed Nov 11, 2020 3:47 am It would have ability to switch between melee and ranged modes.
In general double stance units are a bad idea in this game. They end up being too costly to be actually useful (a single unit is easy to kill and sometimes it is just better to make 2 cheaper specialist units than a costly versatile unit).

I think that an axe bayonet (or a gunaxe) might work decently. They could just use melee as a normal attack and ranged as an activated ability.
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Re: Dwarf ranger

Post by Alexander82 »

That might be a serious concept:

Image

The unit itself might be 5/6 cost unit with stats similar to the ones of a axeman (maybe a bit lower) and a ranged ability (it might be some kind of shotgun as I see it hardly as something useful for sniping).

The ability might have, at base, range 3 and powerrange 1/50%. Upper tiers could have a better version (improving damage/range/powerrange).
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Re: Dwarf ranger

Post by makazuwr32 »

Hm can fit this way for slayers maybe.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Anchar
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Re: Dwarf ranger

Post by Anchar »

Maybe just make a rifle with a bayonet knife?
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Re: Dwarf ranger

Post by makazuwr32 »

Stats of scarn without invisibily, cost 9-10 turns than.

First of all rifleman is planned as advanced shooter unit for defenders. Without bayonet or any other weapons but instead with deployable shield (- all speed, + armor in shielded form, no additional bonuses).

For slayers alas there is planned a unit with blunderbuss (low range, not good attack but high aoe). Because slayers will have for priority attack over toughness (both health and armor i mean in this case) this unit will not have any upgrades for armor but will have few upgrades for health and also can get second weapon (axe for example). No stealth alas.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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makazuwr32
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Re: Dwarf ranger

Post by makazuwr32 »

Archived.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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