stone mage — ARCHIVED.

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Anchar
Posts: 1884
Joined: Sat Jun 27, 2020 2:39 am

stone mage — ARCHIVED.

Post by Anchar »

stone mage
magician using stones to increase protection.
You can take the doctor’s skin and repaint the mantle in brown or another dark shade, or it wouldn’t be bad if it looked like stone magicians from Avatar: the legend of Aang, you can come up with a skin yourself.
Cost:4-7
Hp: 15-30
Attack:3-5
Range:1
Armor:1/1-4/4
Speed:3
Spell Resistance: High
Abilities:
Imposing stone armor, similar to that of a troll shaman, is possible with the slowdown of the unit on which the effect was applied.
Stone throwing
Range 3-6
Cooldown: 3-7
Throws a stone as it requires.
Not necessary:
Building Repair
The construction of stone barriers individual for the magician
Life: 10
Armor: 2 / 2-4 / 4
Stone shell
The mage transforms into a slow stone unit and cannot use his skills. His view changes to a fighter covered with stone
Life:
20-30
Speed: 1-2
Attack: 10
Range: 1
Armor: ~ 5/5
The role of the detachment: support and strengthening the reservation of other parts, assistance in the attack.
User avatar
makazuwr32
Posts: 7830
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: stone mage

Post by makazuwr32 »

Does not fit for normal dwarves — they have 3 magic types: holy/divine, runic and alchemy/alcohol.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader
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