Steam workshop — ARCHIVED

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makazuwr32
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Steam workshop — ARCHIVED

Post by makazuwr32 »

Place where are constructed best of dwarven mechanical weaponary.
Cost 8 turns.
30 hp.
0/3 armor.

Produces many different mechanical units.

All mechanical non-golem units from workshop are vurable to siege units (ent rock throwers, cannon fodders, catapults, gargoules, gain even more damage from them - like 100-200% bonus damage from) but are unaffected by fire and by any spells exept slowing which has 100% chance of applying.

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Last edited by makazuwr32 on Thu Aug 16, 2018 7:23 pm, edited 1 time in total.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Menselot
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Re: Siege workshop

Post by Menselot »

Dwarfs need this building i will try make a image for it
(it will be my first building)
Also can we add a:
5 damage
1 armor piercing
ranged attack ?
(to make it unic and represent all the weapons that are stored to this building)
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makazuwr32
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Re: Siege workshop

Post by makazuwr32 »

We can add as ability to this building "shoot someone" or like that that deals 10 magic-type damage (ignores armors) in a range 7. Cooldown 1 turn.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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Menselot
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Re: Siege workshop

Post by Menselot »

makazuwr32 wrote:We can add as ability to this building "shoot someone" or like that that deals 10 magic-type damage (ignores armors) in a range 7. Cooldown 1 turn.
This can work too !!!
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General Brave
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Re: Siege workshop

Post by General Brave »

Can someone make some machinery.
Wise, Might, Loyalty. Forever stands Warfell.
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makazuwr32
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Re: Steam workshop

Post by makazuwr32 »

Changed name, added health, added some images for inspiration.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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General Brave
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Re: Steam workshop

Post by General Brave »

Looks like a tank Factory except more medieval.
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Gral.Sturnn
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Re: Steam workshop

Post by Gral.Sturnn »

Possible units.

Tank
walker unit
mobile mortar
mobile volley gun?
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makazuwr32
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Re: Steam workshop

Post by makazuwr32 »

It will produce 3 types of tanks, helicopter, golems, mortarz (ingame ones).
For now.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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Gral.Sturnn
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Re: Steam workshop

Post by Gral.Sturnn »

So no special building for aerial units
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makazuwr32
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Re: Steam workshop

Post by makazuwr32 »

For mechanical yes.
For living flying units they will have special one.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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makazuwr32
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Re: Steam workshop

Post by makazuwr32 »

Archived.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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