Swamp Barracks - Redesign — ARCHIVED

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MightyGuy
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Swamp Barracks - Redesign — ARCHIVED

Post by MightyGuy »

swamp barracks new edited.
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MightyGuy
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Re: Swamp Barracks - Redesign

Post by MightyGuy »

Here is the old version of swamp barracks.
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Alpha
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Re: Swamp Barracks - Redesign

Post by Alpha »

Ya maybe the original will be good but this one is also good too!
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MightyGuy
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Re: Swamp Barracks - Redesign

Post by MightyGuy »

thank you! :)
Midonik
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Re: Swamp Barracks - Redesign

Post by Midonik »

Frist was ok but this is better.
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MightyGuy
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Re: Swamp Barracks - Redesign

Post by MightyGuy »

yup! thanks
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Skelegonsans
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Re: Swamp Barracks - Redesign

Post by Skelegonsans »

This one is a bit better noice job
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Skelegonsans
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Re: Swamp Barracks - Redesign

Post by Skelegonsans »

Wait... im a bit confused... The hunters hut spawns kobolds and the swamp barracks spawn lizardmen... or is it the opposite? Or either? Or neither? Arent they the same?...
:oops: *Head explodes.*
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MightyGuy
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Re: Swamp Barracks - Redesign

Post by MightyGuy »

No! Read these ↓

Swamp Barracks: Infantry units (Lizard/Kobolds/etc...)
Hunters Hut: Ranged Unit
Fort: Mounted, Siege, Tech
Great Statue: Active Tower, Special Units
Snake Pit: Snake Units
And more!
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Skelegonsans
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Re: Swamp Barracks - Redesign

Post by Skelegonsans »

I think strutcture ideas are disorganized...

We should open a topic about it.
That one guy that disappears for 6 months then comes back and keeps doing it over and over. :lol:
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MightyGuy
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Re: Swamp Barracks - Redesign

Post by MightyGuy »

i think yes, but Dwarves Race first..... :) :lol: , i mean wait for the dwarves implementation.
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makazuwr32
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Re: Swamp Barracks - Redesign

Post by makazuwr32 »

Archived
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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