Venom Spitter
Venom Spitter
Hello this is the venom spitter or poisonous cobra.
(Gem Unit)
Cost:3
Hp:20
Attack:7 (Poison: effective: 4 turns)
Range:3
Armor/Pierce Armor:0/0
Speed:4
Sight:5
Spell Resist:0%
Buildable:tcs,swamp barracks
Description: A Venomous kind of snake that you repent.
This is like poison archer but this one is Close Range.
(Gem Unit)
Cost:3
Hp:20
Attack:7 (Poison: effective: 4 turns)
Range:3
Armor/Pierce Armor:0/0
Speed:4
Sight:5
Spell Resist:0%
Buildable:tcs,swamp barracks
Description: A Venomous kind of snake that you repent.
This is like poison archer but this one is Close Range.
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- New Edited
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Last edited by MightyGuy on Wed Oct 05, 2016 8:03 pm, edited 2 times in total.
- Skelegonsans
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- Joined: Sun Aug 14, 2016 7:52 pm
- Location: Miguel Pereira, Rio de Janeiro, Brazil
Re: Venom Spitter
I guess it doesnt make much sense to add it since all serpent units can poison. (Including archer)
That one guy that disappears for 6 months then comes back and keeps doing it over and over.
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Venom Spitter
Not all Serpent have poison ability i guess.
- Skelegonsans
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Re: Venom Spitter
Well, all the serpents we made so far have poison ability.
That one guy that disappears for 6 months then comes back and keeps doing it over and over.
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
Re: Venom Spitter
the hp is the benefits this gem unit. Dont add to much abilities. this one is is a basic upgrade unit like normal fire archer
- Skelegonsans
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Re: Venom Spitter
How about cumulative poison? Since his poison is more potent than the other snakemen, it makes sense imho.
That one guy that disappears for 6 months then comes back and keeps doing it over and over.
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
Re: Venom Spitter
since this is venomous kindness, i agree to you it could be nice!
- DoomCarrot
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Re: Venom Spitter
Exactly worker.
I think a way to make this different would be to give it stronger attack (7-8), low range (3), and high move (4).
That is what I think at least.
I think a way to make this different would be to give it stronger attack (7-8), low range (3), and high move (4).
That is what I think at least.
The day is coming when a single carrot, freshly observed, will set off a revolution.
Re: Venom Spitter
now i edited. what do you think? ↑
- Skelegonsans
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Re: Venom Spitter
Well, imho, i dont see any need to buy this guy since there are the snakemen poison archers that cost the same but are better.
That one guy that disappears for 6 months then comes back and keeps doing it over and over.
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
Re: Venom Spitter
what? snakemen poison archer? i dont see that...
- Alexander82
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- Skelegonsans
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Re: Venom Spitter
Its in the scaledfolk topic.MightyGuy wrote:what? snakemen poison archer? i dont see that...
That one guy that disappears for 6 months then comes back and keeps doing it over and over.
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
Re: Venom Spitter
that should be good
- Skelegonsans
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- Location: Miguel Pereira, Rio de Janeiro, Brazil
Re: Venom Spitter
Imo, its poison should be cumulative. That would make it useful and different from snakeman archer
That one guy that disappears for 6 months then comes back and keeps doing it over and over.
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
Re: Venom Spitter
you read my mind xD,
- Skelegonsans
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- Joined: Sun Aug 14, 2016 7:52 pm
- Location: Miguel Pereira, Rio de Janeiro, Brazil
Re: Venom Spitter
With cumulative poison it will differ from other snakemen and be useful.
That one guy that disappears for 6 months then comes back and keeps doing it over and over.
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
Have helped a lot with Scaledfolks early development a while ago, also author of Dragons Origin campaign.
- Lynx Shafir
- Posts: 1563
- Joined: Mon May 28, 2018 4:24 am
Re: Venom Spitter
Maybe that, or adding him some paralysing /weakening poison variant
Or like some real cobras they also blind their target.
In otherwise we may make it as a "summon" a from a snake like creature - aka shaman , /gorgo
snake pit- they crawl around their bigger cousin's home..
Or like some real cobras they also blind their target.
In otherwise we may make it as a "summon" a from a snake like creature - aka shaman , /gorgo
snake pit- they crawl around their bigger cousin's home..
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
- Shark guy 35
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Re: Venom Spitter
I'm going to revive this topic. I like this idea.
"A good plan, violently executed now, is better than a perfect plan next week".
-General George S. Patton
-General George S. Patton
Re: Venom Spitter
Look into scaledfolks race topic (under races) 13th pg, it's in there. But it's an acid spitter.