Graphics - Terrain tileset

Stratego (dev)
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Graphics - Terrain tileset

Post by Stratego (dev) »

Hi!

I am very in the need to make the terrain tileset more detailed in WW2 version.

So if anyone interested in making a few tiles (even from age of strategy tileset by making them 64px), please write me and help making it!

there are two kind
- ground level terrain
- decoration level

I can send you the AOS tilesets, so you can see
a) what images we currently have
b) and what we can easily turn to 64x64
c) and how a tileset is structured
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samuelch
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Re: Terrain tileset

Post by samuelch »

Do you like these wreckages for decoration?
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wreck 2.png
wreck 2.png (4.46 KiB) Viewed 7299 times
tank wrecked.png
tank wrecked.png (2.92 KiB) Viewed 7299 times
wreckage.png
wreckage.png (3.2 KiB) Viewed 7299 times
Midonik
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Re: Terrain tileset

Post by Midonik »

Tank wreck look cool.
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Alpha
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Re: Terrain tileset

Post by Alpha »

Add dead bodies!
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Stratego (dev)
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Re: Terrain tileset

Post by Stratego (dev) »

no dead bodies please.

images: good idea to have such, but please make more recognizable things, these images are too dark.

eg. tank: it is good to have it darker - showing a "burnt" tank, but
- its outline should still be visible
- and i suggest removing the tover as it fell down, or almost fell down,
- maybe a little caterpillar damage.

the other two image i can not recognize at all.

but the indea is nice, we need such decorations! thanks!
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Alpha
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Re: Terrain tileset

Post by Alpha »

K I guess I know why you don't want dead bodies :?
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samuelch
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Re: Terrain tileset

Post by samuelch »

New wrecked tank.
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tank wrecked.png
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samuelch
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Re: Terrain tileset

Post by samuelch »

Some jungle assets.
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tree1.png
tree1.png (3.21 KiB) Viewed 7276 times
shelter.png
shelter.png (2.52 KiB) Viewed 7276 times
watch.png
watch.png (3.85 KiB) Viewed 7276 times
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Alpha
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Re: Terrain tileset

Post by Alpha »

The Shelter's should be good for structures for infantry to in.
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Stratego (dev)
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Re: Terrain tileset

Post by Stratego (dev) »

I think we need standard terrains at first.
we have so far
- water
- grass
- one kind of woods
- a few mountains

we need the most
- roads
- bridges
- snow
- desert
- desert decorations
- fields (like corn field/whet fields or something)
- the nice "cliff" thing from AOS would be also nice. (it has snow version too)
- some decorations (crades, burnt tanks, flaming barrels, tracks, bushes, rocks, plants, flowers maybe and so on)


anyone interested in designing them? i can send all we have in AOS for a starting point.
Midonik
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Re: Terrain tileset

Post by Midonik »

Image
I make street. I think it look good.
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MightyGuy
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Re: Terrain tileset

Post by MightyGuy »

cool! i will try make a few.
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MightyGuy
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Re: Terrain tileset

Post by MightyGuy »

Dirt Mountain
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Twin Mountain.png
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Stratego (dev)
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Re: Terrain tileset

Post by Stratego (dev) »

samuelch wrote:New wrecked tank.
this one is cool, i am about to put it in.

bit i need some flames too.

here is my version
neutral_wreck_tank1.png
neutral_wreck_tank1.png (3.33 KiB) Viewed 7123 times
hoever i think it would be nice to be flaming, with an animation, the second image is about to be animated, if anyone could make it animated would be nice (the flame should be put on the wreckage - one or more flaming parts.)
neutral_wreck_tank_to_be_animated.png
neutral_wreck_tank_to_be_animated.png (3.68 KiB) Viewed 7123 times
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MightyGuy
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Re: Terrain tileset

Post by MightyGuy »

i think Alexander can do that.
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Alpha
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Re: Terrain tileset

Post by Alpha »

I prefer smoke.
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Alexander82
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Re: Terrain tileset

Post by Alexander82 »

how's that
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flaming tank.gif
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Flaming tank.png
Flaming tank.png (21.5 KiB) Viewed 7062 times
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MightyGuy
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Re: Terrain tileset

Post by MightyGuy »

the fire is not moving??? ?_? i think the shape of fire is not moving...
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Alpha
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Re: Terrain tileset

Post by Alpha »

Its moving but slightly (If you look very closely, and its also glowing.
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MightyGuy
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Re: Terrain tileset

Post by MightyGuy »

Yes its glowing but slightly moving.
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Detros
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Re: Terrain tileset

Post by Detros »

Daniel (the dev) wrote:I think we need standard terrains at first.
we have so far
- water
- grass
- one kind of woods
- a few mountains

we need the most
- roads
- bridges
- snow
- desert
- desert decorations
- fields (like corn field/whet fields or something)
- the nice "cliff" thing from AOS would be also nice. (it has snow version too)
- some decorations (crades, burnt tanks, flaming barrels, tracks, bushes, rocks, plants, flowers maybe and so on)


anyone interested in designing them? i can send all we have in AOS for a starting point.
Why not to take from AoS all that is already there?
Harbloro123
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Re: Graphics - Terrain tileset

Post by Harbloro123 »

What did you use to create some Pixels Picture....I'm just here to help you guys... :)
Midonik
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Re: Graphics - Terrain tileset

Post by Midonik »

Im using pixel editor on my Android phone. But its not best way,you can use gimp 2 on pc.
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Harbloro123
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Re: Graphics - Terrain tileset

Post by Harbloro123 »

Is this good???..... This is Renault FT-17 Light Howitzers this things used for World War 1 and World War 2.
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Renault FT-17 Light Howitzer.png
Renault FT-17 Light Howitzer.png (1.31 KiB) Viewed 6688 times
Harbloro123
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Re: Graphics - Terrain tileset

Post by Harbloro123 »

Renault FT-17 (Squad Support)it has no Cannon just Machine but it has big Health (100-120)..
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Renault (Squad Support).png
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Harbloro123
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Re: Graphics - Terrain tileset

Post by Harbloro123 »

. BTW can you add my Renault's and others tank in your Game
Harbloro123
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Re: Graphics - Terrain tileset

Post by Harbloro123 »

Schneider CA.... This beast could break through caltrops and barbed wire.it Equipped with Shrapnel Cannon and Hotchkiss Machine gun.....I would love it if you add this in your game.
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Schneider CA .png
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Harbloro123
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Re: Graphics - Terrain tileset

Post by Harbloro123 »

Saint Chamond.it has 4 Machine guns, 75mm Shell and Shrapnel zshell.
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Saint Chamond.png
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Midonik
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Re: Graphics - Terrain tileset

Post by Midonik »

Look ok,but add colour and team color
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Stratego (dev)
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Re: Graphics - Terrain tileset

Post by Stratego (dev) »

any terrain ideas, samples?
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