Skeleton monster problems - IMPLEMENTED
Skeleton monster problems - IMPLEMENTED
After you upgrade the undeads reanimation to the last 2, rather then getting other skeleton monsters, you only get the old skeleton monster.
E.g. A horse archer corpse reanimates into a skeleton monster, instead of a skeleton monster ballista.
@Alexander82
E.g. A horse archer corpse reanimates into a skeleton monster, instead of a skeleton monster ballista.
@Alexander82
- Alexander82
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Re: Skeleton monster problems
I checked the transform.json file but here it seems to be set correctly. I think it is better if @Stratego (dev) takes a look into it.
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- makazuwr32
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Re: Skeleton monster problems
Could it be because tech itself is used the one that was hard coded?
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Skeleton monster problems
Well, I decided to check it a bit further and it seems that yes you can still get the other skeleton monsters still, but your just more likely to get the original instead.
- Alexander82
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Re: Skeleton monster problems
That is odd cause it was left out in transform.json
Maybe it is just hardcoded in the reanimation spell.
Maybe it is just hardcoded in the reanimation spell.
Age of Fantasy design leader
Re: Skeleton monster problems
Probably, you could just adjust it so that skeleton monster has a chance to spawn from the corpse with no weapons. (The one the ghouls spawn from)
- Alexander82
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Re: Skeleton monster problems
Yes, I could do that, but that wouldn't solve anything if it is already hardcoded as an option for reanimating any corpse.
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- makazuwr32
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Re: Skeleton monster problems
@Stratego (dev) can you solve this?
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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Re: Skeleton monster problems
please tell me the requested feature in this last post/or in email - thanks!
- Alexander82
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Re: Skeleton monster problems
Can you remove current skeleton monster reanimation from random corpses? Later I will make it resurrected by generic corpses.
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- Alexander82
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Re: Skeleton monster problems
@Stratego (dev) just to remind you about this when you can do it
Age of Fantasy design leader
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Re: Skeleton monster problems
sorry i think i can not follow the many things to do
please put into the feature need list or something.
thanks!
please put into the feature need list or something.
thanks!
- makazuwr32
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Re: Skeleton monster problems
Stratego (dev) wrote: ↑Mon Sep 14, 2020 10:08 am sorry i think i can not follow the many things to do
please put into the feature need list or something.
thanks!
Alexander82 wrote: ↑Thu Sep 10, 2020 3:11 pm Can you remove current skeleton monster reanimation from random corpses? Later I will make it resurrected by generic corpses.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- Alexander82
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Re: Skeleton monster problems
I think that it is not a problem of actual coding. It is just that the old skeleton monster unit is still reanimated, even though I didn't set it in the transform.json.Stratego (dev) wrote: ↑Mon Sep 14, 2020 10:08 am sorry i think i can not follow the many things to do
please put into the feature need list or something.
thanks!
It is just something you have to remove from code (maybe it is something that remained after jsoning animation mastery).
Age of Fantasy design leader
- Alexander82
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Re: Skeleton monster problems
Can you try reproducing this bug?
Consider that notevery monster is implemented yet, and thus the old monsters are still in their place. Later they will be replaced with the proper unit.
Age of Fantasy design leader
- makazuwr32
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Re: Skeleton monster problems
fixed?
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.