First loaded ability sound in game not playing.

Issues in the game itself, so no crash report but anything that works badly / or other way it should- but without a crash.
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b2198
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Joined: Mon Aug 30, 2021 5:48 pm
Location: Brazil

First loaded ability sound in game not playing.

Post by b2198 »

Tested with all battlefield blacksmith's abilities, and with builder mend.

Steps to reproduce:
1. open the game (force stop beforehand if it's already past the loading screen)
2. launch a match
3. use an ability
4. use another ability

Expected result:
Both abilities should play their sounds

Observed result:
Only the second ability (actually, all except the first one used) plays its sound.
Green is the correct color, other colors are "less correct".
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Endru1241
Posts: 2717
Joined: Fri Sep 11, 2015 8:43 am
Location: Poland

Re: First loaded ability sound in game not playing.

Post by Endru1241 »

It's the effect of solution to load assets on demand.

Apparently sound play event is already expired by the time sound file loads (if done asynchronously) or it's decided not to be played to avoid crash if done sequentially.
I guess something in that department would probably only change in unity, as sound were often secondary.
Age of Strategy design leader
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