Playing descent campaign encirclement, moat and trench
Stay even after restart(didn't check other terrains or maps)
Terrain changes(most,trench) stay even after you restart map IMPLEMENTED
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Terrain changes(most,trench) stay even after you restart map
@Stratego (dev), @Endru1241.
Is this bug came back from afterlife or it is still alive as cockroach?
Is this bug came back from afterlife or it is still alive as cockroach?
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Terrain changes(most,trench) stay even after you restart map
Still very much active.
It's in the code requests for AoS and stratego gave me an answer, that any changes in saving map are very complicated and big.
I may be wrong, but I recall "days of coding".
So there is not much hope to get it fixed anywhere close.
It's in the code requests for AoS and stratego gave me an answer, that any changes in saving map are very complicated and big.
I may be wrong, but I recall "days of coding".
So there is not much hope to get it fixed anywhere close.
Age of Strategy design leader
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Terrain changes(most,trench) stay even after you restart map
Than 1 question:
Does this also apply to terrain clearing and roads construction as well?
Does this also apply to terrain clearing and roads construction as well?
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Terrain changes(most,trench) stay even after you restart map
As far as I remember - yes.
It just have some weird way of saving whole decoration layer, so that it's not always cleared when it should along the map.
It just have some weird way of saving whole decoration layer, so that it's not always cleared when it should along the map.
Age of Strategy design leader
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Terrain changes(most,trench) stay even after you restart map
I see.
That it is additional reason to NOT give any options for now to change terrain for any races in aof.
That it is additional reason to NOT give any options for now to change terrain for any races in aof.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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- Site Admin
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- Joined: Fri Apr 25, 2014 9:28 pm
Re: Terrain changes(most,trench) stay even after you restart map IMPLEMENTED
good news it was also reported or talked a few days ago so in these few days i tried to find out the problem - messy as hell but i think i have a solution - but... as always - i might have ruined many other working things starting from mapediting, sendig it to be implemented, or continuing already started local game or multiplayer game ...
so please try to catch these possible new faults.
thanks!
uos 10 in aos
so please try to catch these possible new faults.
thanks!
uos 10 in aos