Sergeant - IMPLEMENTED
- Alexander82
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- General Brave
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Re: Sergeant
Wise, Might, Loyalty. Forever stands Warfell.
- General Brave
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- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: Sergeant
So here is the stats.
Is this good for the sergeant?Cost: 4
Power: 12-11
Armor: 1-2
Penetrating Armor 1-2
Range: 1
Spell resistance: 50%
Speed: 3
Builders: Castle
Bonuses: Same bonuses as warrior
Sight: 4
Hp: 28
Abilities:
Leadership(give +1-2 attack and 1/1 armor to each human unit in radius of 4)
Wise, Might, Loyalty. Forever stands Warfell.
- StormSaint373
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- Ayush Tiwari
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Re: Sergeant
TO JUSTICE
The image looks nice,and so are the stats,but one thing I feel is bonus should be more than warrior,it won't be able to counter anything,if it is swordsman,because elves will definitely finish it in seconds,when it is a weak unit,there won't be difficulty to counter it,making leadership,of less use.But rest things are pretty awesome
The image looks nice,and so are the stats,but one thing I feel is bonus should be more than warrior,it won't be able to counter anything,if it is swordsman,because elves will definitely finish it in seconds,when it is a weak unit,there won't be difficulty to counter it,making leadership,of less use.But rest things are pretty awesome
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- General Brave
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- Ayush Tiwari
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Re: Sergeant
I think elite warrior would be ok.But probably,this is among the units I really like,and I am really curious for it to get implemented
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- Ayush Tiwari
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- rikoargatha
- Posts: 58
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- Location: Indonesia
Re: Sergeant
Agreed, just add the sight 1 point, and it would be nice.General Brave wrote:So here is the stats.
Is this good for the sergeant?Cost: 4
Power: 12-11
Armor: 1-2
Penetrating Armor 1-2
Range: 1
Spell resistance: 50%
Speed: 3
Builders: Castle
Bonuses: Same bonuses as warrior
Sight: 4
Hp: 28
Abilities:
Leadership(give +1-2 attack and 1/1 armor to each human unit in radius of 4)
Power: 12
Armor: 2/2
Leadership(+1 attack, +1/+1 armor)
You can't see me
- Ayush Tiwari
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- makazuwr32
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- Location: Moscow, Russia
Re: Sergeant
Please. again... No bonus armor aura.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- Ayush Tiwari
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- Alexander82
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Re: Sergeant
I think we might give a multiple effect:
1) a smaller bonus for every unit
2) a higher bonus for melee infantry
This is to make infantry more worth its cost.
A straight +5 attack is far better on a archer than on a swordsman
So it might be
+1 attack to everyone
An extra +1 for throwers and melee infantry
An extra +1 for melee infantry
So every unit will get a +1 (maybe not casters and workers)
Throwers will get a +2
Infantry will get a +3
Also I'm not sure about the image since it doesn't really looks like the current army
We might also consider making 3 levels (every level aura will become wider)
What do you think?
1) a smaller bonus for every unit
2) a higher bonus for melee infantry
This is to make infantry more worth its cost.
A straight +5 attack is far better on a archer than on a swordsman
So it might be
+1 attack to everyone
An extra +1 for throwers and melee infantry
An extra +1 for melee infantry
So every unit will get a +1 (maybe not casters and workers)
Throwers will get a +2
Infantry will get a +3
Also I'm not sure about the image since it doesn't really looks like the current army
We might also consider making 3 levels (every level aura will become wider)
What do you think?
Age of Fantasy design leader
- Alexander82
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Re: Sergeant
We might otherwise add a light spell resistance and +1 speed for melee infantry at levels 2 and 3
Age of Fantasy design leader
- General Brave
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Re: Sergeant
I really like the first suggestion, Can you make the image the same style as the regular humans because if I try, it will not be the same.
Wise, Might, Loyalty. Forever stands Warfell.
- Alexander82
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Re: Sergeant
Yes. I will do it.
Also the second proposal were in addition to the attack bonus but instead of the widening of the aura
Also the second proposal were in addition to the attack bonus but instead of the widening of the aura
Age of Fantasy design leader
- General Brave
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- Alexander82
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- General Brave
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Re: Sergeant
Every unit will get a +1.
Throwers will get a +2.
Infantry will get a +3.
I really like this, does the range get wider for each upgrade or the bonuses get out of more.
Throwers will get a +2.
Infantry will get a +3.
I really like this, does the range get wider for each upgrade or the bonuses get out of more.
Wise, Might, Loyalty. Forever stands Warfell.
- Alexander82
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- General Brave
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- Alexander82
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Re: Sergeant
Sorry i didn't get it was a question.
My proposals were 2
1) attack bonus as you stated and +1 range to the aura for every upgrade
2) attack bonus in the same way and 2 additional effects with level up (spell resistance or maybe dodge counter and +1 speed for melee infantry in range)
So the attack bonus is the part we agree is good, right?
My proposals were 2
1) attack bonus as you stated and +1 range to the aura for every upgrade
2) attack bonus in the same way and 2 additional effects with level up (spell resistance or maybe dodge counter and +1 speed for melee infantry in range)
So the attack bonus is the part we agree is good, right?
Age of Fantasy design leader
- General Brave
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Re: Sergeant
I do agree on the second one, attack, Dodge and resistance level up each time.
Wise, Might, Loyalty. Forever stands Warfell.
- makazuwr32
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Re: Sergeant
I will prefer speed for infantries rather than dodges.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- General Brave
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- makazuwr32
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Re: Sergeant
Because with higher speed infantries will have higher mobility and because of that lower turns to reach enemy.
Especially that will be useful for imperials.
Especially that will be useful for imperials.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- General Brave
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- makazuwr32
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Re: Sergeant
Sometimes you don't have extra tc or workers for making a wagon.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- General Brave
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Re: Sergeant
All right, I see your point even though you should really make wagon. Does anyone agreed changing the Dodge with speed.
Wise, Might, Loyalty. Forever stands Warfell.