Unit: Witches and Darkness — ARCHIVED

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gabrielbr
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Unit: Witches and Darkness — ARCHIVED

Post by gabrielbr »

Unit: witches and darkness

Should have the wizards unit where would wizards, charming, etc, and darkness (which would be about equal witches, however, evil, and certain abilities against other races) that have sucking, Basilisks, Dementors, and etc. ..
Witches, they would have the structure "magic school" where the units "young wizards" that would have 60% power of a normal wizard would be formed, however, it would take half the time for the formation of them, it would take about 2 turns. ... as in Harry Potter...

For now these are my ideas, if they like, complement with your ideas

(I am Brazilian, I'm sorry if the translation was bad ;] )

and I was wondering if already have any release date, I'm super anxious ... Thank you.
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TheBluePhoenix
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Re: Unit: Witches and Darkness

Post by TheBluePhoenix »

Good try to create some stats
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ejm29
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Re: Unit: Witches and Darkness

Post by ejm29 »

+1 :)
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Alexander82
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Re: Unit: Witches and Darkness

Post by Alexander82 »

You mean that, instead of making wizards as they are, we should make a general "mage" that is an inexperienced wizard that can specialize in different schools of magic?
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ollie444
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Re: Unit: Witches and Darkness

Post by ollie444 »

You could have a tech: wizards to mages
That upgrades to mages
and maybe even to elder mages
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Alexander82
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Re: Unit: Witches and Darkness

Post by Alexander82 »

I would consider mage less than wizard, nut we might use the term "magus" to speak of an improved wizard
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Alexander82
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Re: Unit: Witches and Darkness

Post by Alexander82 »

Moved to the right subsection
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Lawrence
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Re: Unit: Witches and Darkness

Post by Lawrence »

Or you make:
-Mages
-Wizards
-AND Sorcerers?
:idea: :?:
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makazuwr32
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Re: Unit: Witches and Darkness

Post by makazuwr32 »

Archived.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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