Undead Update Part 2. Zombie update. — ARCHIVED
Re: Undead Update Part 2. Zombie update.
......, I kinda wanna make a zombie cavalier.
We could give it a club, sword, axe or stick.
We could give it a club, sword, axe or stick.
- Lynx Shafir
- Posts: 1563
- Joined: Mon May 28, 2018 4:24 am
Re: Undead Update Part 2. Zombie update.
Short answer :No
Zombie cavalry is the oddest of all.
And fail rider is planned as sceleton.
NO need to push in one pack evry category of unit what comes in mind.
Zombie cavalry is the oddest of all.
And fail rider is planned as sceleton.
NO need to push in one pack evry category of unit what comes in mind.
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Undead Update Part 2. Zombie update.
Can ghouls be expanded here? Or does that need a topic of it's own.
Beware the calm before the Tempest. . .
- Lynx Shafir
- Posts: 1563
- Joined: Mon May 28, 2018 4:24 am
Re: Undead Update Part 2. Zombie update.
Own.
But for the demons shake don't add them weapons.
(the aquatic one I make myself)
But for the demons shake don't add them weapons.
(the aquatic one I make myself)
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Re: Undead Update Part 2. Zombie update.
Actually, since zombies have only bonus to pea shooter, this units main purpose would be poisoning, but then again we also have the zombie runner to consider so, if anything it could at least be a mounted skirmisher.
Undead may take less damage from arrows but they can still be picked off by archers easily considering they have no anti archer unit, plus it could be useful in taking out dragons, but if no then whatever, it was just a suggestion so they get a cavalry unit out of a cavalier corpse rather then a sword zombie.
Btw, I really think we should update the game so that fighters with swords actually drop corpses with swords rather then the corpse with sword having no use at all, other then decor.
Undead may take less damage from arrows but they can still be picked off by archers easily considering they have no anti archer unit, plus it could be useful in taking out dragons, but if no then whatever, it was just a suggestion so they get a cavalry unit out of a cavalier corpse rather then a sword zombie.
Btw, I really think we should update the game so that fighters with swords actually drop corpses with swords rather then the corpse with sword having no use at all, other then decor.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Undead Update Part 2. Zombie update.
Soon i will add techs for zombies.
In short zombies will gain 3 tech trees:
Damage (2-3 levels with each increasing attack of zombies)
Health (same amount of levels, will increase hp of zombies)
Special (one of them will be unlockable veteraning ability to gain +attack per each kill for all zombies)
In short zombies will gain 3 tech trees:
Damage (2-3 levels with each increasing attack of zombies)
Health (same amount of levels, will increase hp of zombies)
Special (one of them will be unlockable veteraning ability to gain +attack per each kill for all zombies)
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Undead Update Part 2. Zombie update.
So final all zombies gain vetraning?
...., You know, I actually don't mind that idea considering all goblins can get the goblin gernade. (Goblins, not hobgoblins and bugbears.)
...., You know, I actually don't mind that idea considering all goblins can get the goblin gernade. (Goblins, not hobgoblins and bugbears.)
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Undead Update Part 2. Zombie update.
Exept of their caster and dragon.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Undead Update Part 2. Zombie update.
So dragon and cemetery reaper are omitted from vetran ability, alright.
Gargantuan zombies effected too?
Gargantuan zombies effected too?
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Undead Update Part 2. Zombie update.
I am thinking but for now yes.
Also techs i won't publish before i'll test all zombies and skeleton changes in the game.
Also techs i won't publish before i'll test all zombies and skeleton changes in the game.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Undead Update Part 2. Zombie update.
Bump...
Can this be done?
Can this be done?
Beware the calm before the Tempest. . .
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Undead Update Part 2. Zombie update.
You know what I have in mind for zombies
Age of Fantasy design leader
Re: Undead Update Part 2. Zombie update.
I dont, it looks as if you started to say something but didn't finish.
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Undead Update Part 2. Zombie update.
It was an answer for @StormSaint373
Age of Fantasy design leader
Re: Undead Update Part 2. Zombie update.
Oh, ok then just ignore my previous post.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Undead Update Part 2. Zombie update.
Archived
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.