Water Skeleton - skeleton pirate - IMPLEMENTED

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Alexander82
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Re: Water Skeleton

Post by Alexander82 »

Those stats are exactly the same of the swordsman but he traded in the shield (pierce armor) for the ability to walk water at land speed.

Being made to face melee units like merlocks and mermen it should work fine.
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Alexander82
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Re: Water Skeleton

Post by Alexander82 »

I also think we should give the ghost ship a spell that can reanimate pirates from body.

I would like the ghost ship to have some space (as a transport) but it should be specific for pirates.

I hope it can be done.
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LordOfAles
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Re: Water Skeleton

Post by LordOfAles »

Good stats
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LordOfAles
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Re: Water Skeleton

Post by LordOfAles »

Can we use these images for an unit?

Also can we put 4 speed while unable to walk on land?
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Water skeleton.png
Water skeleton.png (1.07 KiB) Viewed 3967 times
Armored Water Skeleton.png
Armored Water Skeleton.png (1.16 KiB) Viewed 3968 times
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MightyGuy
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Re: Water Skeleton

Post by MightyGuy »

Its a good idea, but, I think not, since undeads supposed to be walkable thru both land and water. imho
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LordOfAles
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Re: Water Skeleton

Post by LordOfAles »

I know, but they are terribly slow :(
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samuelch
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Re: Water Skeleton

Post by samuelch »

We can have sea hunter skeletons. They covered their body with kelp and invisible while not moving. They have ability to ambush ships (board enemy ship unknown and cause havoc on board).
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LordOfAles
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Re: Water Skeleton

Post by LordOfAles »

They r too good to come out of corpses on water lol
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Alexander82
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Re: Water Skeleton

Post by Alexander82 »

Before i didn't put it to vote cause i wanted them to be part of the ghost vessel proposal but Daniel told me to make a vote for them:

Skeleton pirate + upgrade:

Skeleton pirate
Image
Stats:
Cost: 2
Hp: 15
Attack: 7
Range: 1
Armor: 0
Pierce: 1
Speed: 3 (both land and water)
Sight: 4
Action: 1
Spell resistance: 0
Armored skeleton pirate
Image
Stats:
Cost: 2
Hp: 18
Attack: 10
Range: 1
Armor: 0
Pierce: 2
Speed: 3 (both land and water)
Sight: 4
Action: 1
Spell resistance: 0
Water corpse
Image

They can be reanimatable with the reanimation spell or built in the undead docks and tcs
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MightyGuy
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Re: Water Skeleton - skeleton pirate - FINALIZED

Post by MightyGuy »

Very Nice :)

Question: I really Don't know what FINALIZED means??
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Alexander82
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Re: Water Skeleton - skeleton pirate - FINALIZED

Post by Alexander82 »

It means that Daniel must check it ti decide about accepting it ir not.
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MightyGuy
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Re: Water Skeleton - skeleton pirate - FINALIZED

Post by MightyGuy »

Thanks :)
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Alexander82
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Re: Water Skeleton

Post by Alexander82 »

Daniel is that ok for you?

Skeleton pirate + upgrade:

Skeleton pirate
Image
Stats:
Cost: 2
Hp: 15
Attack: 7
Range: 1
Armor: 0
Pierce: 1
Speed: 3 (both land and water)
Sight: 4
Action: 1
Spell resistance: 0
Armored skeleton pirate
Image
Stats:
Cost: 2
Hp: 18
Attack: 10
Range: 1
Armor: 0
Pierce: 2
Speed: 3 (both land and water)
Sight: 4
Action: 1
Spell resistance: 0
Gold skeleton pirate
Image
Stats:
Cost: 2
Hp: 21
Attack: 13
Range: 1
Armor: 0
Pierce: 3
Speed: 3 (both land and water)
Sight: 4
Action: 1
Spell resistance: 0
Water corpse
Image

They can be reanimatable with the reanimation spell or built in the undead docks and tcs
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Re: Water Skeleton - skeleton pirate - FINALIZED

Post by Stratego (dev) »

how do we get water corpses?
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Alexander82
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Re: Water Skeleton - skeleton pirate - FINALIZED

Post by Alexander82 »

From mermen and merlocks mostly
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Alexander82
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Re: Water Skeleton - skeleton pirate - FINALIZED

Post by Alexander82 »

Can we make merlocks spawn 2 bodies? One plainsealkable (warrior corpse) and another waterwalkable (water corpse)?

Otherwise water corpse is perfectly ok
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StormSaint373
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Re: Water Skeleton - skeleton pirate - FINALIZED

Post by StormSaint373 »

Reminds me of 1st Pirates of the Carribean...

I like it!
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Alexander82
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Re: Water Skeleton - skeleton pirate - FINALIZED

Post by Alexander82 »

StormSaint373 wrote:Reminds me of 1st Pirates of the Carribean...

I like it!
I've made it with that in mind :D

Anyway Daniel is that ok for you?
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Alexander82
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Re: Water Skeleton - skeleton pirate - ACCEPTED

Post by Alexander82 »

Image for gold version
Attachments
Skeleton pirate gold.png
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makazuwr32
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Re: Water Skeleton - skeleton pirate - ACCEPTED

Post by makazuwr32 »

Implemented
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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