Ancient vampire — ARCHIVED

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DoomCarrot
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Re: Ancient vampire

Post by DoomCarrot »

Maybe a cool healing/debuff as well?

"Spell Absorption"

A vampire can use this on an enemy to remove all positive spell effects. For every effect the unit had, vampire gains + 10 HP. Would prevent players from buffing the heck out of one unit and sending it against the vampire.
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Midonik
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Re: Ancient vampire

Post by Midonik »

Sounds definitely cool,but might be too strong,I suggest cooldown so two "buffed the heck up units" will be able to kill it,like 5 turns,but all this concept will require coding.
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makazuwr32
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Re: Ancient vampire

Post by makazuwr32 »

Arcived.
Vampires are gwtting a reimagine.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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