Ancient greatswordsman — ARCHIVED

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Midonik
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Ancient greatswordsman — ARCHIVED

Post by Midonik »

Unit with big attack,but easier to kill than standard tomb guard,like uruk axeman.
Last edited by Midonik on Sun Nov 20, 2016 11:04 am, edited 1 time in total.
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Midonik
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Re: Tomb guard with greatsword

Post by Midonik »

Cost:3
Hp:12
Attack: 11 (trample)
Armor:1
P armor:4
Speed:3
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Midonik
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Re: Tomb guard with greatsword

Post by Midonik »

*Name change to Ancient greatswordsman*
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MightyGuy
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Re: Ancient greatswordsman

Post by MightyGuy »

cool unit! whats the benefits of this unit? anti giant?
Midonik
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Re: Ancient greatswordsman

Post by Midonik »

Anty-infantry
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MightyGuy
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Re: Ancient greatswordsman

Post by MightyGuy »

cool! very similar to Elven Sentinel... :D :)

so this unit has bonus against structures and infantry. :)
Midonik
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Re: Ancient greatswordsman

Post by Midonik »

More similar to still not maked uruk axemen.
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Alexander82
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Re: Ancient greatswordsman

Post by Alexander82 »

Yep. Those units will be weaker but we can make them reanimatable from their own corpses (we might however limit the amount of resurrections adding a specific voice that is like a counter).
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Midonik
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Re: Ancient greatswordsman

Post by Midonik »

Image
Do you like it? Suggestions?
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DoomCarrot
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Re: Ancient greatswordsman

Post by DoomCarrot »

It is certainly too small, and the image design seems a little basic (not enough elements to make it look 3d).

I would start with making it a bit bigger though and go from there. You might even be ok with the sword going a little up over 32 pixels.
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Midonik
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Re: Ancient greatswordsman

Post by Midonik »

Ok,I will try to edit all images.
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Midonik
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Re: Ancient greatswordsman

Post by Midonik »

Image
What should I do now?
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makazuwr32
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Re: Ancient greatswordsman

Post by makazuwr32 »

Archived
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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