Zombie spawn and zombies — ARCHIVED

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skyspartan
Posts: 2
Joined: Thu Feb 11, 2016 4:04 am

Zombie spawn and zombies — ARCHIVED

Post by skyspartan »

There should be a building that can spawn zombies every 3 turns when the zombie kills any unit that is not a siege wepon or building they be come a zombie
Also zombies can take over buildings by standing next to them for 3 turns, but more zombies capturing the same building will speed the capture rate building zombies have high defence but low damage and speed
Also zombies can't capture town centers or towers
Any unit from the church or units that can set a fire zombies to bonus damage or instant kill from healers and missionaries
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COOLguy
Posts: 4005
Joined: Sat Jul 12, 2014 2:58 am
Location: Nenuial, Arnor

Re: Zombie spawn and zombies

Post by COOLguy »

This is in the fantasy version. Please check out that version. :)
Thanks!
Josh
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makazuwr32
Posts: 7830
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Zombie spawn and zombies

Post by makazuwr32 »

Archived.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader
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