Confusion Ent — ARCHIVED

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samuelch
Posts: 1677
Joined: Thu May 01, 2014 7:43 am
Location: Batavia

Confusion Ent — ARCHIVED

Post by samuelch »

An ent with magical power that disable all adjacent enemy units. Speed=2. Built in great tree. Cost=6 turns. It's leaves will paralyse any flesh and blood unit. Undeads are immune to this magical power.
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samuelch
Posts: 1677
Joined: Thu May 01, 2014 7:43 am
Location: Batavia

Re: Confusion Ent

Post by samuelch »

Any thoughts? Usage: E| |A|C|A|
E=Melee Enemy A=Elf Archer C=Confusion Ent
Using it like this will protect your units from enemy.
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makazuwr32
Posts: 7830
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Confusion Ent

Post by makazuwr32 »

Archived.
Too powerful.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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AoF Dev Co-Leader
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