Stats
Cost:6
HP:20
Attack Power:8
Range:1
Armor:1/1
Sight:6
Spells
Freeze:
works like curse but melee against the target is much stronger
Duration
Chance: 100%
Timeout: 1
Cooldown: 2
Ice explosion:
can slow down units in range
creates snow tiles and freeze lakes for few turns
Chance: 100%
Timeout: 3
Cooldown: 3
Elf Cryomancer CLOSED
Elf Cryomancer CLOSED
Last edited by Typhoon on Thu Apr 19, 2018 4:38 pm, edited 1 time in total.
Im not coming. Im impending
Re: Elf Cryomancer
Cganging terrarian by spell is impassible,isnt it?
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Re: Elf Cryomancer
Oh really freezing lake would be pretty cool in my opinion
Im not coming. Im impending
- Sunrise Samurai
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Re: Elf Cryomancer
1. So far terrain influencing spells are impossible I'm sad to say.
2. I don't think elves are much for cold and ice effects. This doesn't sound like a bad concept for any other race, particularly humans, but it is not suited for elves.
2. I don't think elves are much for cold and ice effects. This doesn't sound like a bad concept for any other race, particularly humans, but it is not suited for elves.
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- Alexander82
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Re: Elf Cryomancer
I think that might be a problem an effect that makes a unit receive more damage (it must be coded by 0)
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- Puss_in_Boots
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- makazuwr32
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Re: Elf Cryomancer CLOSED
Archived.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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