Pegas rider — ARCHIVED
Pegas rider — ARCHIVED
Really fast cavalery,littke stronger than unicorn rider,it can be it upagred.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Pegas rider
Yes,I forget to write it.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.
Re: Pegas rider
belongs to unicorn family, a unicorn with special wings like an angel wings and a royal horn and look.
Re: Pegas rider
So,we make it upagred for unicorn rider or other unit?
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Pegas rider
I disagree. Pegasus and unicorns are a different kind. If you want an upgrade for the unicorn knight we might do it as well.
I think it might be trained at the great tree and it might be a flying mounted units, maybe with some specific bonus (depending of the type of weapon it wield).
I think it might be trained at the great tree and it might be a flying mounted units, maybe with some specific bonus (depending of the type of weapon it wield).
Age of Fantasy design leader
Re: Pegas rider
ok.. i agree
Re: Pegas rider
Ok.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.
Re: Pegas rider
Cost:6
Hp:24-26
Attack: 11-12
Armor:1
P armor: 1
Speed:7-8
Speel registanse: 80%
Also,if you want,they can use lance and be anty-cavalery, like raport rider.
Hp:24-26
Attack: 11-12
Armor:1
P armor: 1
Speed:7-8
Speel registanse: 80%
Also,if you want,they can use lance and be anty-cavalery, like raport rider.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Pegas rider
We might consider that but maybe elves need a more overall strong cavalry (with bonus against infantry units instead) i'm not expert with elves so they might be ok with archers against infantry and would like another anti cavalry
Age of Fantasy design leader
Re: Pegas rider
Elves havent got bigger problem with infantry,one of only thinks to stop it is cavalery.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Pegas rider
consider the elven sentinel that can more or less 2hit kill every cavalry and most of the giants
Age of Fantasy design leader
Re: Pegas rider
Sorry,I forget about him.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.
Re: Pegas rider
But this unit it faster. Much faster.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Pegas rider
Yes, but is also true that generally cavalry comes toward your weak units and tcs, so they are probably going near your sentinels anyway
Age of Fantasy design leader
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Pegas rider
We might also consider giving it bonus against dragon (i think that elves lack a dragon slayer at the moment)
Age of Fantasy design leader
Re: Pegas rider
Its sounds... strong. But mayby you right.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.
Re: Pegas rider
good idea! i agree
Re: Pegas rider
I think he can also be high elf.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Pegas rider
I would make a normal cavalry for high elves (since they are more human-like)
Age of Fantasy design leader
Re: Pegas rider
Ok.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Pegas rider
What about an hyppogriff instead? I think it is more elven
Age of Fantasy design leader
Re: Pegas rider
sounds good! but Pegas Rider still better and easier to remember
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Pegas rider
Pegas rider
More heavy than unicorn rider cavalry with ability to fly (but still counts as land unit when enemy attacks it), but still extremly fast.
Stats:
Cost - 5 turns, producable at barrack-like building (not ent trainer) of elves and great tree.
Hp - 34, counts as land unit so enemy melee units deal full damage (because it must land in order to attack and also because pegas can't fly forever and need time to rest)
Attack - 14 (sword)
Armor - 2/2
Dodges - 0%/0%/50%
Speed - 6
Sight - 9
50% bonus to infantry and giants.
Abilities:
First strike (researchable passive) - this unit deals its damage before enemy.
Tile-by-tile movement - if unit didn't use all his movement before attack he can move again.
Pegas lancer
Similar to rider but with lance.
Stats:
Cost - 5 turns, producable at barrack-like building (not ent trainer) of elves and great tree.
Hp - 30, counts as land unit so enemy melee units deal full damage (because it must land in order to attack and also because pegas can't fly forever and need time to rest)
Attack - 9 (lance)
Armor - 2/2
Dodges - 0%/0%/50%
Speed - 6
Sight - 9
150% bonus to cavalry and 250% bonus to heavy cavalry.
Abilities:
First strike (researchable passive) - this unit deals its damage before enemy.
Tile-by-tile movement - if unit didn't use all his movement before attack he can move again.
Pegas scout
This unit doesn't wear heavy armor and because it can move faster.
Stats:
Cost - 4 turns, producable at barrack-like building (not ent trainer) of elves and great tree.
Hp - 16, counts as land unit so enemy melee units deal full damage (because it must land in order to attack and also because pegas can't fly forever and need time to rest)
Attack - 7 (sword)
Armor - 0/0
Dodges - 0%/0%/50%
Speed - 7
Sight - 9
50% bonus to infantry and giants.
Abilities:
First strike (researchable passive) - this unit deals its damage before enemy.
Tile-by-tile movement - if unit didn't use all his movement before attack he can move again.
More heavy than unicorn rider cavalry with ability to fly (but still counts as land unit when enemy attacks it), but still extremly fast.
Stats:
Cost - 5 turns, producable at barrack-like building (not ent trainer) of elves and great tree.
Hp - 34, counts as land unit so enemy melee units deal full damage (because it must land in order to attack and also because pegas can't fly forever and need time to rest)
Attack - 14 (sword)
Armor - 2/2
Dodges - 0%/0%/50%
Speed - 6
Sight - 9
50% bonus to infantry and giants.
Abilities:
First strike (researchable passive) - this unit deals its damage before enemy.
Tile-by-tile movement - if unit didn't use all his movement before attack he can move again.
Pegas lancer
Similar to rider but with lance.
Stats:
Cost - 5 turns, producable at barrack-like building (not ent trainer) of elves and great tree.
Hp - 30, counts as land unit so enemy melee units deal full damage (because it must land in order to attack and also because pegas can't fly forever and need time to rest)
Attack - 9 (lance)
Armor - 2/2
Dodges - 0%/0%/50%
Speed - 6
Sight - 9
150% bonus to cavalry and 250% bonus to heavy cavalry.
Abilities:
First strike (researchable passive) - this unit deals its damage before enemy.
Tile-by-tile movement - if unit didn't use all his movement before attack he can move again.
Pegas scout
This unit doesn't wear heavy armor and because it can move faster.
Stats:
Cost - 4 turns, producable at barrack-like building (not ent trainer) of elves and great tree.
Hp - 16, counts as land unit so enemy melee units deal full damage (because it must land in order to attack and also because pegas can't fly forever and need time to rest)
Attack - 7 (sword)
Armor - 0/0
Dodges - 0%/0%/50%
Speed - 7
Sight - 9
50% bonus to infantry and giants.
Abilities:
First strike (researchable passive) - this unit deals its damage before enemy.
Tile-by-tile movement - if unit didn't use all his movement before attack he can move again.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Pegas rider
I suggest making more variants of the unicorn rider and make the pegas rider more a special units (so no scout and lancer imho)
I'd make it a unit with speed 5 (less than unicorn units and centaurs) and flying
Scale the cost and stats according to those of existing elven cavalry
I'd make it a unit with speed 5 (less than unicorn units and centaurs) and flying
Scale the cost and stats according to those of existing elven cavalry
Age of Fantasy design leader
- Gral.Sturnn
- Posts: 1877
- Joined: Tue Feb 13, 2018 11:29 pm
Re: Pegas rider
Warhammer fantasy maps seem a reasonable reference
https://mx.images.search.yahoo.com/imag ... nd&type=cy
https://mx.images.search.yahoo.com/imag ... nd&type=cy
~Gral.Sturnn
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Pegas rider
Weren't pegasus knights mostly bretonians?
I think that pegasus are generally more a human things while I see elves more into hippogriffs
I think that pegasus are generally more a human things while I see elves more into hippogriffs
Age of Fantasy design leader
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Pegas rider
In heroes of might and magic series pegasus are elven units.
Maybe without lancer but i want to keep rider and scout.
Also as for unicorns i want to remake them into more powerful units.
And if my remake of unicorns will be applied pegasus will become weaker (i will post their stats a bit later).
Maybe without lancer but i want to keep rider and scout.
Also as for unicorns i want to remake them into more powerful units.
And if my remake of unicorns will be applied pegasus will become weaker (i will post their stats a bit later).
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Pegas rider
I still think that should be a special unit like a dragon rider and that hyppogriff still fit better the race
Age of Fantasy design leader
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: Pegas rider
So if you want the humans to have Pegasus, would they be elite Scout units or common flying units or basically like a better heavy knight?
Wise, Might, Loyalty. Forever stands Warfell.