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Re: New unit: rifleman

Posted: Fri Jul 24, 2015 3:46 pm
by The Pendulum
Wanderer wrote:I made some changes, based on your suggestions.
musketeer_2.png
How does it compare to yours?
Almost exactly the same! I also drew a line of medium gray pixels right inside the back border of his head (the back of his head), and I also removed 3 pixels along the the bottom border of the feather (after the bend at the top), and then shaded the bottom rows of pixels a bit darker on the feather. Also added a silver pixel towards the back of the hand cannon (to resemble the cocking pin). Looks much better now IMO! Good job! :)

Re: Musketeer - IMPLEMENTED

Posted: Wed Jul 04, 2018 3:45 pm
by COOLguy
Implemented in June. Nice work everyone.

Re: Musketeer - IMPLEMENTED

Posted: Fri Jul 06, 2018 7:35 pm
by Stratego (dev)
look at this masterpiece of Avalyn!

Re: Musketeer - IMPLEMENTED

Posted: Tue Jul 17, 2018 9:15 pm
by Stratego (dev)
i made it only archery range unit and dependant to gunpowder - i hope it fits the plans.

Re: Musketeer - IMPLEMENTED

Posted: Thu Jul 26, 2018 1:18 pm
by COOLguy
Makes sense