Teutonic Knight - IMPLEMENTED

These suggestions are in the game
User avatar
DoomCarrot
Posts: 3096
Joined: Wed Mar 18, 2015 6:04 pm
Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point

Re: Teutonic Knight IMPLEMENTED

Post by DoomCarrot »

You both make points I agree with. I like the converting idea as well.

Phoenix is right that reskinned versions of units already existing add very little to the game itself, and I agree units should only really be added to the actual game that have some sort of special/advantage/uniqueness to them. However, Hardeep also makes a good point that units like this make a great addition to campaigns and such.

But I think we may have found a compromise to make this unit relevant now, without making it op. :)
The day is coming when a single carrot, freshly observed, will set off a revolution.
User avatar
COOLguy
Posts: 4005
Joined: Sat Jul 12, 2014 2:58 am
Location: Nenuial, Arnor

Re: Teutonic Knight IMPLEMENTED

Post by COOLguy »

Okay sounds good.
Thanks!
Josh
Stratego (dev)
Site Admin
Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: Teutonic Knight - IMPLEMENTED

Post by Stratego (dev) »

what about moving it into castle ? - this is a special unit, and we can increase its stats a bit because it is hard to build a castle.
User avatar
DoomCarrot
Posts: 3096
Joined: Wed Mar 18, 2015 6:04 pm
Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point

Re: Teutonic Knight - IMPLEMENTED

Post by DoomCarrot »

I think that would be a good idea. Make it about as powerful as maceman like it is, add the converting ability, and that sounds like a good castle unit to me. :)
The day is coming when a single carrot, freshly observed, will set off a revolution.
User avatar
COOLguy
Posts: 4005
Joined: Sat Jul 12, 2014 2:58 am
Location: Nenuial, Arnor

Re: Teutonic Knight - IMPLEMENTED

Post by COOLguy »

I think it is a good idea
Thanks!
Josh
Stratego (dev)
Site Admin
Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: Teutonic Knight - IMPLEMENTED

Post by Stratego (dev) »

ok! on next will be there!
Post Reply

Return to “IMPLEMENTED - Infantry”