Search found 117 matches

by SirDoucheBag
Thu Feb 04, 2016 10:38 pm
Forum: Multiplayer discussions
Topic: Taste The Douche (Game Full)
Replies: 38
Views: 11736

Re: Taste The Douche (Game Full)

Ok
by SirDoucheBag
Thu Feb 04, 2016 10:36 pm
Forum: Implementeds
Topic: A.I. Difficulty. - IMPLEMENTED
Replies: 4
Views: 3016

Re: A.I. Difficulty.

Is it not possible to expand Their programming to enact and enable such units/buildings/tech etc?
by SirDoucheBag
Thu Feb 04, 2016 10:32 pm
Forum: Multiplayer discussions
Topic: Warring Nations
Replies: 5
Views: 2881

Re: Warring Nations

It filled up with a bunch of people I've never met before... hopefully they are all committed. The guy who made it posted advertisement In-Game chat of the A.o.s. forums and Facebook A.o.s. groups.
by SirDoucheBag
Thu Feb 04, 2016 8:57 am
Forum: Implementeds
Topic: A.I. Difficulty. - IMPLEMENTED
Replies: 4
Views: 3016

A.I. Difficulty. - IMPLEMENTED

When I first started playing A.O.S. the A.I. Hard was indeed slightly challenging until I got the concept of all building and how to work units and techs and such together. At this point the only challenge I received is online gameplay. And to be honest even with 5-7 games going on at times it's rea...
by SirDoucheBag
Thu Feb 04, 2016 8:42 am
Forum: Multiplayer discussions
Topic: Warring Nations
Replies: 5
Views: 2881

Warring Nations

Yo there is this player who made this Game called Warring Nations. Its a 10 gem bet entry. I like this guy. He thinks he's tough shit. I joined the game to get those gems. Anyone who thinks there as tough as this guy let's go. C'mon dudes you wanna go? -takes off shirt, throws on ground then spits o...
by SirDoucheBag
Thu Feb 04, 2016 8:36 am
Forum: Closed ones
Topic: Mantlet carries siege? IMPLEMENTED
Replies: 35
Views: 8333

Re: Mantlet carries siege? IMPLEMENTED

The Mantlet is an effective use for foot soldiers and as above stated how I feel about them. Due to the update and select players in favor for siege transportation perhaps we can make "The siege tower" to carry Siege weapons only. Note that if we have The Mantlet for single soldier protect...
by SirDoucheBag
Thu Feb 04, 2016 8:25 am
Forum: Multiplayer discussions
Topic: Taste The Douche (Game Full)
Replies: 38
Views: 11736

Re: Taste The Douche (Game Full)

Note I for some reason (probably exhaustion and multiple games) offered a truce to Lord Braindead. I meant to write the Bluepheonix and I apologize for this grave error. Upon entrance of game please note the truce is intended for you and note all future messages I create Will be doubly checked for g...
by SirDoucheBag
Thu Feb 04, 2016 8:22 am
Forum: Archived - Undead Units, Buildings
Topic: Necromancer IMPLEMENTED
Replies: 10
Views: 4567

Re: Necromancer

Readers in this topic be aware I originally posted this idea for A.O.S. not knowing there was a version called A.O.F. I do not have time yet to check it out so this idea was before I knew of an Age of Fantasy. Sorry for any inconvienances as I was suggesting this idea for a different game.
by SirDoucheBag
Sun Jan 31, 2016 9:14 am
Forum: Closed ones
Topic: Mantlet carries siege? IMPLEMENTED
Replies: 35
Views: 8333

Re: Mantlet

I think turn time to build is O.P. as I have a majority of units as workers making it efficiently easy to Create multiple upon multiple units of such. Suggest 4-5 turns. I believe it's a Bit O.P. when able to travel through forest I suggest making it non passible in forest terrain as They do soak up...
by SirDoucheBag
Sun Jan 31, 2016 8:52 am
Forum: Multiplayer discussions
Topic: Taste The Douche (Game Full)
Replies: 38
Views: 11736

Re: Taste The Douche (Game Full)

KICK Harleen she no longer has access to account and therefore no longer able to play. Were sorry guys
by SirDoucheBag
Sun Jan 31, 2016 8:50 am
Forum: Archived - Undead Units, Buildings
Topic: Necromancer IMPLEMENTED
Replies: 10
Views: 4567

Re: Necromancer

Sounds badass but necromancer upgrade would be needed to be able to summon Dragon. (Idk maybe Upgrade would be called The Lich King. King of all necromancers)
by SirDoucheBag
Sun Jan 17, 2016 1:14 pm
Forum: Campaign map discussions
Topic: New Campaign - Desert Storm
Replies: 3
Views: 3178

Re: New Campaign - Desert Storm

Hell yeah. Awesome I'll message your inbox BluePheonix
by SirDoucheBag
Sun Jan 17, 2016 1:12 pm
Forum: Structures
Topic: Advancement Center Upgrade To Advance Sciences
Replies: 6
Views: 4265

Re: Advancement Center Upgrade To Advance Sciences

Just trying to keep things fresh. Perhaps my Advanced Science could be used for upgrading future Tech concerning machinery or perhaps a Arrow count for The gatling guns. And yes the flight units are powerful but there are times I'm creating 10 at a time so maybe The possibility of making the advance...
by SirDoucheBag
Sun Jan 17, 2016 10:27 am
Forum: Archived - Reporting Issues
Topic: Campaign: Rise of Darklords: Revenge IMPLEMENTED
Replies: 5
Views: 2417

Re: Campaign: Rise of Darklords: Revenge

Yes I just recently started this Campaign and have Encountered both of the issues as well. I still beat the map in 9 turns but I did have to leave 4 skeletons to destroy Crypt and The one Horse unit on right of map is places on a rock and only able to manually delete it.
by SirDoucheBag
Sun Jan 17, 2016 10:17 am
Forum: Campaign map discussions
Topic: New Campaign - Desert Storm
Replies: 3
Views: 3178

New Campaign - Desert Storm

Desert storm. I would like to create a 13 Map Campaign. This campaign would be based in Egypt. The Campaign would introduce 13 New Egyptian Styled Units Based off of Timeline in AOS. I don't wish to Explain in Detail too much as I am still creating story on paper. I wish to extend an offer to Any De...
by SirDoucheBag
Sun Jan 17, 2016 9:52 am
Forum: Archived - Reporting Issues
Topic: unit Description backgrounds UNCONFIRMED
Replies: 1
Views: 1319

unit Description backgrounds UNCONFIRMED

The majority of units or building that I click on for descriptions often just appear without the paper background. Meaning that whatever was in background before activating description remains but the pic and stats of unit/ building appear mixing and blending with previous screen. Will post screen s...
by SirDoucheBag
Sun Jan 17, 2016 9:38 am
Forum: Structures
Topic: Advancement Center Upgrade To Advance Sciences
Replies: 6
Views: 4265

Advancement Center Upgrade To Advance Sciences

I've noticed that the Majority of units made In a T.C. has its own additional Building which can be trained in. Barracks, Stables and so forth. Noticing the Thee Ornithoptor and Tie Fighter can only be constructed via a T.C. I suggest an upgraded version of The Advancement center. This upgrade would...
by SirDoucheBag
Sun Jan 17, 2016 9:00 am
Forum: Campaign map discussions
Topic: New game 2
Replies: 8
Views: 5559

Re: New game 2

If you need a glass of water all you need is ask. XD
by SirDoucheBag
Fri Jan 15, 2016 6:02 pm
Forum: Campaign map discussions
Topic: New game 2
Replies: 8
Views: 5559

Re: New game 2

Omg I put this topic in campaign map discussion that's my bad I was drunk when I made it.
by SirDoucheBag
Fri Jan 15, 2016 6:00 pm
Forum: Multiplayer discussions
Topic: Carentan (Full)
Replies: 16
Views: 3585

Re: Carentan (Full)

Yeah. Shit does happen. Like no money for my phone bill.
by SirDoucheBag
Fri Jan 15, 2016 8:38 am
Forum: Campaign map discussions
Topic: New game 2
Replies: 8
Views: 5559

Re: New game 2

Yo again don't just view my topic then not join or not say anything. You can take 30 secs to be like nah SirDoucheBag I don't have time to be Douched.
by SirDoucheBag
Fri Jan 15, 2016 7:41 am
Forum: Other discussions about the game
Topic: Machinery
Replies: 10
Views: 6677

Re: Machinery

Perhaps we could make use of machinery in another way. Perhaps until we figure out the gatlin turret if machinery is stolen in game all buildings turn cost are reduced by 1 turn with the exception of castle.
by SirDoucheBag
Fri Jan 15, 2016 7:36 am
Forum: Multiplayer discussions
Topic: Carentan (Full)
Replies: 16
Views: 3585

Re: Carentan (Full)

Is this game still available for me to do so. I'm sincerely sorry guys I promise I did not do this intentionally.
by SirDoucheBag
Fri Jan 15, 2016 3:13 am
Forum: Campaign map discussions
Topic: New game 2
Replies: 8
Views: 5559

New game 2

Here I offer a test of quick decisive action that will not leave room for those not deserving.
BitchesGunnaDie
Password : yeah
by SirDoucheBag
Fri Jan 15, 2016 3:09 am
Forum: Map Design
Topic: Map design - Random map design rules
Replies: 14
Views: 12103

Re: Map design - Random map design rules

Alright my apologies I stayed up all night that evening designing a map and I just couldn't figure it out. I'll post what I have but I'll be back at it soon. Thanks
by SirDoucheBag
Fri Jan 15, 2016 3:01 am
Forum: Multiplayer discussions
Topic: Carentan (Full)
Replies: 16
Views: 3585

Re: Carentan (Full)

I upgraded to the Dev version and it erased all my games so yeah. I made one too play. I'm sorry you feel I ignored you. I do get WiFi here and there but mainly my phone isn't always on so if I get a heads up I'll say something.
by SirDoucheBag
Fri Jan 08, 2016 10:33 pm
Forum: Map Design
Topic: Map design - Random map design rules
Replies: 14
Views: 12103

Re: Map design - Random map design rules

Yeah man look I don't know what I'm doing wrong but I just can't seem to understand cause no matter what I do it doesn't work and it's frustrating.
by SirDoucheBag
Fri Jan 08, 2016 9:41 pm
Forum: Unit - water (ships)
Topic: landing craft
Replies: 11
Views: 3697

Re: landing craft

If I have enough troop buildings maybe I'll use the skirmishers but most unlikely. I'm still trying to get a feel for what units I want to use most.
by SirDoucheBag
Fri Jan 08, 2016 9:38 pm
Forum: Others
Topic: Problems with receiving notifications for your turn
Replies: 15
Views: 7934

Re: Turn notification not sending.

Didn't even notice it.

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