Search found 1688 matches

by Anchar
Sun Nov 20, 2022 3:50 am
Forum: Others
Topic: A small skin for lizards.
Replies: 7
Views: 238

Re: A small skin for lizards.

.
by Anchar
Tue Nov 15, 2022 4:50 pm
Forum: Balancing
Topic: Possible increase in Scale Walker's attack
Replies: 9
Views: 93

Re: Possible increase in Scale Walker's attack

I would be in favor of lowering the armor and life of the Claw relative to another car.
Life up to 50-60
Armor up to 5-7
by Anchar
Tue Nov 15, 2022 1:13 am
Forum: Balancing
Topic: Possible increase in Scale Walker's attack
Replies: 9
Views: 93

Re: Possible increase in Scale Walker's attack

I agree. But I think it would be better to change the amount of armor and health relative to each other, this tank is designed mainly for taking damage, not for attacking.
by Anchar
Sun Nov 13, 2022 10:07 pm
Forum: Others
Topic: Neutral buildings that can be captured.
Replies: 28
Views: 1329

Re: Neutral buildings that can be captured.

fire rocket
Approximately the same characteristics but instead of toxins it sets fire.
by Anchar
Sun Nov 13, 2022 10:04 pm
Forum: Others
Topic: Neutral buildings that can be captured.
Replies: 28
Views: 1329

Re: Neutral buildings that can be captured.

chemical rocket
Life 40-50
Range 4
Armor 0/0
attack inflicts toxins
by Anchar
Sun Nov 13, 2022 10:01 pm
Forum: Others
Topic: Neutral buildings that can be captured.
Replies: 28
Views: 1329

Re: Neutral buildings that can be captured.

He also made several rocket launchers. This
Lives 50
Attack 10; 3 actions
armor 0/0
range 4
Missile Anti Air Ability
by Anchar
Sun Nov 13, 2022 9:56 pm
Forum: Others
Topic: Neutral buildings that can be captured.
Replies: 28
Views: 1329

Re: Neutral buildings that can be captured.

I think life is 20-30
Range 4
by Anchar
Sun Nov 13, 2022 9:55 pm
Forum: Others
Topic: Neutral buildings that can be captured.
Replies: 28
Views: 1329

Re: Neutral buildings that can be captured.

Purple lures opponents to its side, orange either makes them neutral or hits with psionic attacks.
by Anchar
Sun Nov 13, 2022 9:50 pm
Forum: Others
Topic: Neutral buildings that can be captured.
Replies: 28
Views: 1329

Re: Neutral buildings that can be captured.

I saw that someone wanted to add mind control to all factions. Therefore, I think you can give an alternative in the form of buildings.
by Anchar
Wed Oct 12, 2022 1:22 pm
Forum: Others
Topic: A small skin for lizards.
Replies: 7
Views: 238

Re: A small skin for lizards.

Oh, I forgot to upload the AA image. Noticed just now.
by Anchar
Tue Oct 11, 2022 7:47 am
Forum: DEVELOPER version changes
Topic: Version 1.031
Replies: 2
Views: 144

Re: Version 1.031

Good
by Anchar
Tue Sep 27, 2022 9:49 am
Forum: Factions
Topic: Forest natives (neutrals)
Replies: 49
Views: 2001

Re: Forest natives (neutrals)

Or do they also make those in the editor (primitive)?
by Anchar
Tue Sep 27, 2022 9:48 am
Forum: Factions
Topic: Forest natives (neutrals)
Replies: 49
Views: 2001

Re: Forest natives (neutrals)

Not understood. That is, they will make primates without a special building along with lizards? Or just primates without reptiles? Or did they not make primates before, and now they are building a separate building and can make them?
by Anchar
Tue Sep 27, 2022 9:43 am
Forum: Planetary
Topic: Gray slash
Replies: 13
Views: 367

Re: Gray slash

Maybe. The bottom line is that in 3-5 hits they would hit 2 times at best and would rather be the shield of the Random Number Generator.
by Anchar
Mon Sep 19, 2022 7:21 pm
Forum: DEVELOPER version changes
Topic: version 1.175
Replies: 43
Views: 1718

Re: version 1.175

To be honest though... That analogy is indeed bad... If the example is unsuccessful, then give me examples in which universes do dwarves have priests and what kind of faith? Dwarves are always more like atheists as they are closer to science and technology.Yes, they have magic, but only as a scienc...
by Anchar
Mon Sep 19, 2022 6:34 pm
Forum: DEVELOPER version changes
Topic: version 1.175
Replies: 43
Views: 1718

Re: version 1.175

If the example is unsuccessful, then give me examples in which universes do dwarves have priests and what kind of faith? I meant @makazuwr32 's analogy. Trying to use the ettins which doesnt even make sense as an analogy. Though to answer your question, there are a lot in the japanese side. Many us...
by Anchar
Mon Sep 19, 2022 1:33 am
Forum: DEVELOPER version changes
Topic: version 1.175
Replies: 43
Views: 1718

Re: version 1.175

To be honest though... That analogy is indeed bad... If the example is unsuccessful, then give me examples in which universes do dwarves have priests and what kind of faith? Dwarves are always more like atheists as they are closer to science and technology.Yes, they have magic, but only as a scienc...
by Anchar
Sat Sep 17, 2022 10:50 am
Forum: DEVELOPER version changes
Topic: version 1.175
Replies: 43
Views: 1718

Re: version 1.175

I would like the hopper knight to stay, he doesn't look strong and is very funny in my opinion. Except jumping cavalry must be exclusive to orcs. Or do you want to add ettin-based giants with aoe 1-3 and range 2-3 for every race as well? I already wrote in the discord that I do not understand why t...
by Anchar
Fri Sep 16, 2022 5:47 pm
Forum: DEVELOPER version changes
Topic: version 1.175
Replies: 43
Views: 1718

Re: version 1.175

I would like the hopper knight to stay, he doesn't look strong and is very funny in my opinion.
by Anchar
Thu Sep 15, 2022 8:11 pm
Forum: Skins for AoF
Topic: Imperial Skin — IMPLEMENTED
Replies: 11
Views: 1168

Re: Imperial Skin — IMPLEMENTED

+
by Anchar
Wed Sep 07, 2022 8:19 pm
Forum: Others
Topic: Skin for Human.
Replies: 10
Views: 326

Re: Skin for Human.

Like heavy railguns, why not? This should not affect the speed in any way, since rocket launchers have the same movement speed as railguns. Also, I don't see any discrepancies with the description. With the same success, one can say that hlg and beam gun are too similar and can be confused. Besides,...
by Anchar
Wed Sep 07, 2022 2:57 pm
Forum: Others
Topic: Skin for Human.
Replies: 10
Views: 326

Re: Skin for Human.

I can't change their railgun as the HAP railgun has the same one so it's easier to change rocket launchers. Also, railguns for railgunners are currently different, as far as I understand.
by Anchar
Wed Sep 07, 2022 2:21 pm
Forum: Others
Topic: Skin for Human.
Replies: 10
Views: 326

Re: Skin for Human.

Midonik wrote:
Wed Sep 07, 2022 1:13 pm
What is unit_hum_inf_swat?
Also I think the skin for railgunners looks too similar to the missile troopers.
Shtormtroopers.
Why not?
by Anchar
Wed Sep 07, 2022 2:19 pm
Forum: Others
Topic: Skin for Human.
Replies: 10
Views: 326

Re: Skin for Human.

Midonik wrote:
Wed Sep 07, 2022 1:13 pm
Is "bigrailgun" the at HAP troopers? And biglazergun the normal ones?
Yes and yes.
by Anchar
Mon Sep 05, 2022 7:28 am
Forum: Reptilians
Topic: Aircraft shield overload
Replies: 11
Views: 482

Re: Aircraft shield overload

Centered.
by Anchar
Mon Sep 05, 2022 7:26 am
Forum: Reptilians
Topic: Aircraft shield overload
Replies: 11
Views: 482

Re: Aircraft shield overload

.
by Anchar
Sat Sep 03, 2022 12:47 am
Forum: Reptilians
Topic: Aircraft shield overload
Replies: 11
Views: 482

Re: Aircraft shield overload

Will everything be ok with the team color?
by Anchar
Sat Sep 03, 2022 12:34 am
Forum: Reptilians
Topic: Aircraft shield overload
Replies: 11
Views: 482

Re: Aircraft shield overload

Will they get too strong? Who exactly will be on the list? If the bomber, then its image will have to be moved to the left, since it is located close to the edge.

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