Mines damaging planes

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Shark guy 35
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Mines damaging planes

Post by Shark guy 35 » Tue Jun 30, 2020 2:31 am

Occasionally, I noticed that when flying planes into mines, both land and sea, the plane will stop and take small damage. Noticed this when creating a bomber campaign.
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Harchie Hirondo
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Re: Mines damaging planes

Post by Harchie Hirondo » Tue Jun 30, 2020 12:27 pm

I've experienced that alot too. Aerial units should bypass any other units(aside from aerial and certain enemy units) and terrain decor or obstacle(should move slower on hills). Well, that could help in destroying enemy mines instead of your units stepping on it ir destroying them
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Shark guy 35
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Re: Mines damaging planes

Post by Shark guy 35 » Wed Jul 01, 2020 7:51 pm

Not much of a problem, just annoying when your Superfortress stops mid air on its way to destroy the Maus that is tearing apart your forces,
It is better to have and not need than to need and not have.

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Puss_in_Boots
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Re: Mines damaging planes

Post by Puss_in_Boots » Thu Jul 02, 2020 4:04 am

Would be hard to program, it means turning mines into a psuedo bridge so that they don't go off when an enemy flying unit is on top of it.
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