Mounted undead Flail rider

User avatar
Tankhead
Posts: 1719
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Mounted undead Flail rider

Post by Tankhead » Wed Aug 22, 2018 5:33 am

Remember the old designs to undead knights?
Lets make that its own unit.
Last edited by Tankhead on Wed Aug 22, 2018 5:53 am, edited 1 time in total.
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

User avatar
makazuwr32
Posts: 3761
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Mounted undead mace rider

Post by makazuwr32 » Wed Aug 22, 2018 5:35 am

More cavalry to undeads... even more.
They already weak to pikes like hell.

My ideas (butcher, harbringer of death) at least are not mounted.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

User avatar
Tankhead
Posts: 1719
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: Mounted undead mace rider

Post by Tankhead » Wed Aug 22, 2018 5:38 am

makazuwr32 wrote:
Wed Aug 22, 2018 5:35 am
More cavalry to undeads... even more.
They already weak to pikes like hell.

My ideas (butcher, harbringer of death) at least are not mounted.
I was trying to make use of that old image since i personally thought it looked good to be forgotten
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

User avatar
makazuwr32
Posts: 3761
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Mounted undead mace rider

Post by makazuwr32 » Wed Aug 22, 2018 5:46 am

Uhm.... which one? Can you show?
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

User avatar
Tankhead
Posts: 1719
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: Mounted undead flail rider

Post by Tankhead » Wed Aug 22, 2018 5:51 am

That's the thing, idk were it went. Before i joined forums i notice it was replaced and wonder where that image went
It was a skeleton on a horse with him appears to be him swinging around a flail.

Note: i mess title up, it wasn't a mace but a flail
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

User avatar
General Brave
Posts: 4487
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Mounted undead Flail rider

Post by General Brave » Wed Aug 22, 2018 6:01 am

Image

Image
Wise, Might, Loyalty. Forever stands Warfell.

User avatar
Savra
Posts: 3387
Joined: Wed Aug 01, 2018 6:21 pm

Re: Mounted undead Flail rider

Post by Savra » Wed Aug 22, 2018 6:04 am

Still missing first one.
Remember to check the unit ready list for AOF to see for any changes.
viewtopic.php?f=30&t=6289

User avatar
Tankhead
Posts: 1719
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: Mounted undead Flail rider

Post by Tankhead » Wed Aug 22, 2018 6:06 am

I believe that was it or something similar to that.
Just a change of stats and its already ready to go in
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

User avatar
Typhoon
Posts: 470
Joined: Thu Mar 16, 2017 3:28 pm

Re: Mounted undead Flail rider

Post by Typhoon » Wed Aug 22, 2018 12:28 pm

I suggest
+bonus to buildings
+higher attack than undead knight
+heavier armor than undead knight
-slow
-can be only trained at rotting stable
http://www.androidutils.com/forum/viewt ... f88fbf4bd5
-less sight
Stats
No upgrade
Cost 5
Hp 28
Attack power 15
Armor 1
Pierce armor 5
Speed 3
Sight 4
Spell resist 0%
First upgrade
Hp 33
Attack power 18
Armor 2
Pierce armor 6
Speed 3
Sight 4
Spell resist 25%
Second upgrade
Hp 39
Attack power 21
Armor 3
Pierce armor 7
Speed 3
Sight 4
Spell resist 50%
Peace was never an option

User avatar
Alexander82
Posts: 6005
Joined: Thu Feb 26, 2015 8:18 pm

Re: Mounted undead Flail rider

Post by Alexander82 » Wed Aug 22, 2018 12:49 pm

I've made these before because the original skeleton rider had a flail (so i basically increase the balls).

Daniel preferred them to have swords and no helmets, so I gave them their blades instead and changed the heads.

I might remive the helmets here too but keep the flails.

I think we might have different solutions for the stats like giving a lower damage but ignore armor or lower damage and trample

User avatar
Alexander82
Posts: 6005
Joined: Thu Feb 26, 2015 8:18 pm

Re: Mounted undead Flail rider

Post by Alexander82 » Wed Aug 22, 2018 1:08 pm

images
Attachments
3 gold flail knight.png
3 gold flail knight.png (19.18 KiB) Viewed 866 times
2 armored flail knight.png
2 armored flail knight.png (19.09 KiB) Viewed 866 times
1 flail knight.png
1 flail knight.png (18.43 KiB) Viewed 866 times

User avatar
Tankhead
Posts: 1719
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: Mounted undead Flail rider

Post by Tankhead » Wed Aug 22, 2018 2:48 pm

There they are and sounds goods.
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

User avatar
General Brave
Posts: 4487
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Mounted undead Flail rider

Post by General Brave » Wed Aug 22, 2018 9:58 pm

I would support some new Undead units.
Wise, Might, Loyalty. Forever stands Warfell.

User avatar
Tankhead
Posts: 1719
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: Mounted undead Flail rider

Post by Tankhead » Mon Oct 01, 2018 3:49 am

All this needs are proper stats and This can get in
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

User avatar
Savra
Posts: 3387
Joined: Wed Aug 01, 2018 6:21 pm

Re: Mounted undead Flail rider

Post by Savra » Mon Oct 01, 2018 4:36 am

Well speed could probably be raised to normal speed considering it is now as fast as a normal skeleton. Other then that stats are fine.

This, the undead knight, and the undead lancer would make rotting stables far more capable of getting in. We just need an image for the stables.
Remember to check the unit ready list for AOF to see for any changes.
viewtopic.php?f=30&t=6289

User avatar
Tankhead
Posts: 1719
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: Mounted undead Flail rider

Post by Tankhead » Mon Oct 01, 2018 6:49 am

Savra wrote:
Mon Oct 01, 2018 4:36 am
Well speed could probably be raised to normal speed considering it is now as fast as a normal skeleton. Other then that stats are fine.

This, the undead knight, and the undead lancer would make rotting stables far more capable of getting in. We just need an image for the stables.
You forgot headless horseman
That would make 4 units for the rotting stables
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

User avatar
Tankhead
Posts: 1719
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: Mounted undead Flail rider

Post by Tankhead » Mon Oct 01, 2018 6:51 am

Flail and Lancer unit can Probably should been in fast considering they don't require coding
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

User avatar
DoomsdayDragonfire
Posts: 380
Joined: Tue Sep 06, 2016 6:20 am
Location: Brasil / Brazil

Re: Mounted undead Flail rider

Post by DoomsdayDragonfire » Mon Oct 01, 2018 6:55 am

All what it would not have from basic non-mounted units would be a mounted archer, and mounted mage... But for undeads i think those would be hard to pass...
Breaking the barrier of "work for the job" to "put the job to work for you" is a thing that i want to reach someday aswell... Probably i should make some notes about it...
(ノಠ益ಠ)ノ彡┻━┻

User avatar
Tankhead
Posts: 1719
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: Mounted undead Flail rider

Post by Tankhead » Mon Oct 01, 2018 7:07 am

DoomsdayDragonfire wrote:
Mon Oct 01, 2018 6:55 am
All what it would not have from basic non-mounted units would be a mounted archer, and mounted mage... But for undeads i think those would be hard to pass...
Skeleton archer sucks really so I can't see it being on a horse ( it would still suck but now its on a horse which makes 0 difference for its usefulness)

Mounted undead mage I can see working out
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

User avatar
Savra
Posts: 3387
Joined: Wed Aug 01, 2018 6:21 pm

Re: Mounted undead Flail rider

Post by Savra » Mon Oct 01, 2018 2:27 pm

Spectral rider technically is a mage but if you wanted the actual skeletal mage to be mounted to then I don't see much problem.
Remember to check the unit ready list for AOF to see for any changes.
viewtopic.php?f=30&t=6289

User avatar
General Brave
Posts: 4487
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Mounted undead Flail rider

Post by General Brave » Mon Oct 01, 2018 3:28 pm

????
Wise, Might, Loyalty. Forever stands Warfell.

User avatar
Tankhead
Posts: 1719
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: Mounted undead Flail rider

Post by Tankhead » Mon Oct 01, 2018 3:30 pm

Savra wrote:
Mon Oct 01, 2018 2:27 pm
Spectral rider technically is a mage but if you wanted the actual skeletal mage to be mounted to then I don't see much problem.
Technically? It does one thing and That's raise dead. O wouldn't consider that a mage
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

User avatar
StormSaint373
Posts: 1260
Joined: Mon Nov 27, 2017 5:35 pm
Location: USA, East Ohio

Re: Mounted undead Flail rider

Post by StormSaint373 » Mon Oct 01, 2018 4:00 pm

More like a 1 trick horse.

Mages need at least 3 spells;

1. Offense
2. Defense
3. Utility
Beware the calm before the Tempest, FOR THE WICKED SHALL BE SMITTEN BY THE SAINTS OF THE STORM!!!

User avatar
Tankhead
Posts: 1719
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: Mounted undead Flail rider

Post by Tankhead » Mon Oct 01, 2018 4:41 pm

Yup

So a mounted mage it is?
Is it going to be skeleton mage or a different type?
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

User avatar
Savra
Posts: 3387
Joined: Wed Aug 01, 2018 6:21 pm

Re: Mounted undead Flail rider

Post by Savra » Mon Oct 01, 2018 4:48 pm

Probably skeleton mage. That way it would be like the missionaries and preists.
Remember to check the unit ready list for AOF to see for any changes.
viewtopic.php?f=30&t=6289

User avatar
Tankhead
Posts: 1719
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: Mounted undead Flail rider

Post by Tankhead » Sat Oct 06, 2018 5:47 am

That's for different topic
For now is flail rider accepted and will it have its own tech or will it be attach to undead horseman tech?
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

User avatar
Typhoon
Posts: 470
Joined: Thu Mar 16, 2017 3:28 pm

Re: Mounted undead Flail rider

Post by Typhoon » Tue Nov 06, 2018 2:58 pm

Imagine charge of those knights bringing chaos in enemy formations armor ignoring may be especially helpfull against heavily armored units like dwarven defender or imperial shielder
Peace was never an option

User avatar
Tankhead
Posts: 1719
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: Mounted undead Flail rider

Post by Tankhead » Mon Jan 14, 2019 12:25 am

Own upgrade tech or no?
Same question applies to the lancer
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

User avatar
General Brave
Posts: 4487
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Mounted undead Flail rider

Post by General Brave » Mon Jan 14, 2019 12:43 am

I just say put them in the skeleton upgrades.
Wise, Might, Loyalty. Forever stands Warfell.

User avatar
Tankhead
Posts: 1719
Joined: Fri May 18, 2018 6:46 am
Location: United states, Texas

Re: Mounted undead Flail rider

Post by Tankhead » Thu Jan 17, 2019 5:59 am

Wait, Just realized I can't json this

1. Idea not complete
2. No stats
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

Post Reply

Return to “Undead”