Phantom conjure/ Summoner

Post Reply
Savra
Posts: 453
Joined: Wed Aug 01, 2018 6:21 pm

Phantom conjure/ Summoner

Post by Savra » Sat Aug 11, 2018 1:16 am

Phantom summoned v2.png
Phantom summoned v2.png (4.27 KiB) Viewed 76 times
Phantom conjure /Summoner (you decide it's supposed to be like a phantom captain kinda like the new Uruk captain.)
Trainable at Phantom Garrison/Mansion
Elite spell caster
Cost:7-8
Hp:40
Atk:8
P.rng:3
S.Rng:6
Spd:3
Sight:6
Res:100%
Arm:3
P.Arm:3
Abilities:
Dark bolt-cool:instant-dmg:10-rng:6-20% chance to cause curse
phantismal overload-cool:3-rng:5-aoe:2-dmg:10-sacrifice phantom(doesn't matter if it's a summoned one either.)-Reaserchable.
Summon Phantismal minion-cool:3-rng:1
Summon Watcher-cool:instant-rng:1
Energy syphon-cool:3-rng:6-dmg:5 plus self heal 5.
Cursed shield-cool:instant-rng:4-plus 2/2 to armour and plus 20% to resistance-lasts 3-2 turns-reaserchable.
Attachments
Phantom Summoner.gif
Phantom Summoner.gif (11.1 KiB) Viewed 74 times
Last edited by Savra on Mon Aug 13, 2018 2:59 am, edited 15 times in total.

Savra
Posts: 453
Joined: Wed Aug 01, 2018 6:21 pm

Re: Phantom conjure/ Summoner

Post by Savra » Sat Aug 11, 2018 1:30 am

State of Simmons if you want to know is as follows
Watcher: meant to be a scout or just a neusense.
Van:3
Hp:6
Atk:3
S.rng:3
Spd:6
Sight:6
Res:10%
Arm:0
P.Arm:0
Abilities:
Disenchant
Slowing
Can see invisible
Flying

Just ignore the other two images.
Attachments
Phantismal watcher.png
Phantismal watcher.png (412 Bytes) Viewed 68 times
Phantismal watcher.png
Phantismal watcher.png (412 Bytes) Viewed 150 times
phantismal ripper.png
phantismal ripper.png (1.17 KiB) Viewed 150 times
Last edited by Savra on Mon Aug 13, 2018 12:41 am, edited 1 time in total.

User avatar
General Brave
Posts: 3439
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Phantom conjure/ Summoner

Post by General Brave » Sat Aug 11, 2018 1:59 am

What is this exactly.
Wise, Might, Loyalty. Forever stands Warfell.

Savra
Posts: 453
Joined: Wed Aug 01, 2018 6:21 pm

Re: Phantom conjure/ Summoner

Post by Savra » Sat Aug 11, 2018 2:53 am

Well it's basically like a warmage for undead, only it also acts kinda like the Uruk captain does for units. You know you could make it so that certain units can only be produced 1 per mega building built, since the addition of new mini mega buildings would kinda lower the use of the previous ones due to lack of specialtys. Since you can only build another mega building if you have 2 tc's.
Last edited by Savra on Mon Aug 13, 2018 2:49 am, edited 1 time in total.

Savra
Posts: 453
Joined: Wed Aug 01, 2018 6:21 pm

Re: Phantom conjure/ Summoner

Post by Savra » Sat Aug 11, 2018 2:55 am

Btw way it was also the solution to the Juggernaut being brought into battle, at the cost of a pure (not unstable) phantom. (Unstable being the summoned ones.)

Savra
Posts: 453
Joined: Wed Aug 01, 2018 6:21 pm

Re: Phantom conjure/ Summoner

Post by Savra » Mon Aug 13, 2018 12:32 am

Phantom minion.png
Phantom minion.png (800 Bytes) Viewed 71 times
Phantom minion
Van:5
Hp:10
Atk:5
Rng:1
Spd:3
Sight:4
Arm:2
P.Arm:2
Res:10%
Last edited by Savra on Mon Aug 13, 2018 12:41 am, edited 1 time in total.

User avatar
General Brave
Posts: 3439
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Phantom conjure/ Summoner

Post by General Brave » Mon Aug 13, 2018 12:41 am

It looks pretty good, but then looks like it belongs to if we have a mechanized race.
Wise, Might, Loyalty. Forever stands Warfell.

Savra
Posts: 453
Joined: Wed Aug 01, 2018 6:21 pm

Re: Phantom conjure/ Summoner

Post by Savra » Mon Aug 13, 2018 12:43 am

I see mechanized race as being more bronze or gold.

User avatar
General Brave
Posts: 3439
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Phantom conjure/ Summoner

Post by General Brave » Mon Aug 13, 2018 1:08 am

Well what a few color changes it will work, beside it's a good picture.
Wise, Might, Loyalty. Forever stands Warfell.

Savra
Posts: 453
Joined: Wed Aug 01, 2018 6:21 pm

Re: Phantom conjure/ Summoner

Post by Savra » Mon Aug 13, 2018 2:08 am

Here's cursed shield and energy siphon pics.
Attachments
Cursed shield.gif
Cursed shield.gif (1.64 KiB) Viewed 57 times
Cursed shield.png
Cursed shield.png (1.13 KiB) Viewed 59 times
energy siphon.png
energy siphon.png (784 Bytes) Viewed 59 times

User avatar
Sunrise Samurai
Posts: 2568
Joined: Thu Jun 18, 2015 11:21 pm
Location: Florida, U.S.

Re: Phantom conjure/ Summoner

Post by Sunrise Samurai » Mon Aug 13, 2018 2:14 am

Cursed shield might be a little op on certain units, but the image looks awesome. If that could be overlayed onto the target, it would look amazing. The color comes off as team color I hope?
Currently residing at the local ninja academy. I'm still watching though.

User avatar
LordOfAles
Posts: 3305
Joined: Tue Jul 18, 2017 12:27 pm
Location: Montenegro

Re: Phantom conjure/ Summoner

Post by LordOfAles » Mon Aug 13, 2018 2:15 am

Did you rip this energy siphon off hentai
Respect me and I will respect you. Disrespect me and I will smite you.

User avatar
LordOfAles
Posts: 3305
Joined: Tue Jul 18, 2017 12:27 pm
Location: Montenegro

Re: Phantom conjure/ Summoner

Post by LordOfAles » Mon Aug 13, 2018 2:21 am

...I will report myself now
Respect me and I will respect you. Disrespect me and I will smite you.

Savra
Posts: 453
Joined: Wed Aug 01, 2018 6:21 pm

Re: Phantom conjure/ Summoner

Post by Savra » Mon Aug 13, 2018 2:45 am

Sunrise Samurai wrote:
Mon Aug 13, 2018 2:14 am
Cursed shield might be a little op on certain units, but the image looks awesome. If that could be overlayed onto the target, it would look amazing. The color comes off as team color I hope?
It was meant to be overlayed.

Savra
Posts: 453
Joined: Wed Aug 01, 2018 6:21 pm

Re: Phantom conjure/ Summoner

Post by Savra » Mon Aug 13, 2018 2:46 am

LordOfAles wrote:
Mon Aug 13, 2018 2:15 am
Did you rip this energy siphon off hentai
I know it's wrong but I had to laugh. :lol:
Maybe I should change the image.
Last edited by Savra on Mon Aug 13, 2018 2:47 am, edited 1 time in total.

User avatar
General Brave
Posts: 3439
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Phantom conjure/ Summoner

Post by General Brave » Mon Aug 13, 2018 2:47 am

I'm sure it can, anyways it's it's supposed to be teen color or is it just is Pink.
Wise, Might, Loyalty. Forever stands Warfell.

Savra
Posts: 453
Joined: Wed Aug 01, 2018 6:21 pm

Re: Phantom conjure/ Summoner

Post by Savra » Mon Aug 13, 2018 2:52 am

Just pink. And considering the cost for the undead more stronger units, meh I could lower it's strength.

Savra
Posts: 453
Joined: Wed Aug 01, 2018 6:21 pm

Re: Phantom conjure/ Summoner

Post by Savra » Mon Aug 13, 2018 3:07 am

How's this for phantom minion? I yah here's part of the phantom overload.
Attachments
phantismal overload.png
phantismal overload.png (1.15 KiB) Viewed 27 times
Phantom minion.png
Phantom minion.png (823 Bytes) Viewed 27 times

Savra
Posts: 453
Joined: Wed Aug 01, 2018 6:21 pm

Re: Phantom conjure/ Summoner

Post by Savra » Mon Aug 13, 2018 3:26 am

Here's the new energy siphon, and the tech and image of phantismal explosion.
Attachments
Phantom bomb.png
Phantom bomb.png (562 Bytes) Viewed 26 times
Energy siphon v2.png
Energy siphon v2.png (1012 Bytes) Viewed 26 times

User avatar
General Brave
Posts: 3439
Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Phantom conjure/ Summoner

Post by General Brave » Mon Aug 13, 2018 3:30 am

Okay.
Wise, Might, Loyalty. Forever stands Warfell.

Post Reply

Return to “Undead”