Dwarven Spirit Guide

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makazuwr32
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Dwarven Spirit Guide

Post by makazuwr32 » Fri Jul 13, 2018 2:06 pm

Dwarves are knows for their deep connection with their ancestors and these are the ones who establishes this connection.

Trainable at: Kingdom under Mounain only, needs same upgrade as Monk and Cleric firstly.
Cost - 6 turns
Hp - 20
Attack - 0
Actions/turn - 1, can't get double strike.
Armor - 1/1, can get all dwarven armor upgrades (not for mechanical units ones though)
Spell Resist - 100%
Abilities:
Spirit guidance - +1 vanishing to target spirit. Range - 3.
Spirit touch - Target Spirit gains permanently randomly: +1 to damage, +1 to armor, +1 to p.armor, +2 to Vanishing (25% chance for each). Range - 3.
Summon Ancestor's Spirit - Summons random spirit of dwarves using nearby corpse for help (melee range):
1. Dwarven Warrior's Spirit - Same stats as normal warrior exept has no armor, can't gain any upgrades and stregthen buff, has 1 speed in water. Has Vanishing 3. Counts as undead unit.
2. Dwarven Crossbowman's Spirit - Same stats as normal crossbowman exept has no armor, can't gain any upgrades and stregthen buff, has 1 speed in water. Has Vanishing 3. Counts as undead unit.
3. Dwarven Boar Rider's Spirit - Same stats as normal Boar Rider (unupgraded) exept has no armor, can't gain any upgrades and stregthen buff, has 2 speed in water. Has Vanishing 3. Counts as undead unit.
4. Dwarven Billman's Spirit - Same stats as normal billman exept has no armor, can't gain any upgrades and stregthen buff, has 1 speed in water. Has Vanishing 3. Counts as undead unit.
Summon Mountain King's Spirit - Summons from target corpse Mountain King's Spirit (Melee range, 6 turns cooldown):
Stats of Mountain King's Spirit:
Hp - 60
Attack - 15, 40% bonus to giants
Actions/turn - 1
Armor - 0/0
Speed - 3 (1 in water)
Sight - 5
Abilities:
(one of 3:)
Group Attack 1/Group Attack 2/Group Attack 3
Vanishing 3
Counts as undead unit.
Last edited by makazuwr32 on Fri Jul 20, 2018 5:26 am, edited 3 times in total.
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Menselot
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Re: Dwarven Spirit Guide

Post by Menselot » Fri Jul 13, 2018 2:11 pm

Something like a dwarf shaman ?
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makazuwr32
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Re: Dwarven Spirit Guide

Post by makazuwr32 » Fri Jul 13, 2018 2:29 pm

I think he is more like dwarven necromancer who operates with corpses of the dead, summons undead for help and buffs them. Also NO spells that affect non-spirit units at all.

As for look - yes shaman-like will fit nice, with staff. Similar to the Troll shaman.
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godOfKings
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Re: Dwarven Spirit Guide

Post by godOfKings » Fri Jul 20, 2018 3:50 am

how would he know which is dwarf corpse? or do u mean to say he can summon from any corpse, even the enemy?
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makazuwr32
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Re: Dwarven Spirit Guide

Post by makazuwr32 » Fri Jul 20, 2018 5:23 am

He uses corpses for binding spirits, scource of corpse doesn't matter.
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LordOfAles
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Re: Dwarven Spirit Guide

Post by LordOfAles » Fri Jul 20, 2018 8:00 am

Honestly I don't like the idea. Dwarves are known for many things like runesmith, machines etc. But spiritual connections are just too much and sounds like an unit made to fit humans, undead or elves. It doesn't fit the fantasy setting very well.
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makazuwr32
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Re: Dwarven Spirit Guide

Post by makazuwr32 » Fri Jul 20, 2018 8:14 am

They are known also for their connection to their ancetors and this is the one who provides this connection.
Humans/elves don't have such deep connection with their ancetors and undeads have raise dead already.
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LordOfAles
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Re: Dwarven Spirit Guide

Post by LordOfAles » Fri Jul 20, 2018 8:29 am

Dwarves do, but they don't use "spirit guides". Instead they build mighty statues to commemorate them, and carve drawings about them in walls. And personally, i have never seen a dwarf with this description.
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