Lizardmen's images too big?

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Midonik
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Lizardmen's images too big?

Post by Midonik » Wed Jun 13, 2018 6:47 pm

I compared the images of lizardmens with units like trolls that are supposed to be gigants like trolls, and they are equal size if not bigger. I think we should make them smaller, maximally little taller then men. Don't get the wrong idea, they are great. Just too big. Image
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General Brave
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Re: Lizardmen's images too big?

Post by General Brave » Thu Jun 14, 2018 3:57 am

Do you realize most of the Elite units are all the same size.
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makazuwr32
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Re: Lizardmen's images too big?

Post by makazuwr32 » Thu Jun 14, 2018 6:11 am

I can't say that lizardmen are elite units right now.
Specifically for not so genious persons
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Midonik
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Re: Lizardmen's images too big?

Post by Midonik » Thu Jun 14, 2018 11:47 am

Yeah. You can bearly compere them with Uruk hais, that are of nornal size.
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General Brave
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Re: Lizardmen's images too big?

Post by General Brave » Thu Jun 14, 2018 11:02 pm

I could try the resize them, but I don't know how well it will go.
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Alexander82
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Re: Lizardmen's images too big?

Post by Alexander82 » Sat Aug 04, 2018 1:46 pm

To be honest their size is due to the fact that they should have been much bigger than their kobold counterparts

The game doesn't really have realistic proportions and i wanted them to be detailed enough (a smaller image would have had much less details)

Anyway we might start considering them some sort of elite units cause they basically were amphibious units that are strong as a normal land unit and can move at the same speed in both water and land

Since scalefolks are still in beta we might also rethink their stats

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makazuwr32
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Re: Lizardmen's images too big?

Post by makazuwr32 » Sat Aug 04, 2018 1:48 pm

Specifically for not so genious persons
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Alexander82
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Re: Lizardmen's images too big?

Post by Alexander82 » Sat Aug 04, 2018 1:55 pm

To be honest I'm not much into some upgraded version of the scalefolk units

In the old concept they had to have techs only, like elves, ti keep their tribal look

Techs should cover every aspect of the units, like more armor and hp (stronger scales), more attack, and so on.

I would like to avoid making them a copy of existing races.

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makazuwr32
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Re: Lizardmen's images too big?

Post by makazuwr32 » Sat Aug 04, 2018 1:57 pm

they are not a copy.
Specifically for not so genious persons
makazuwr32 wrote:
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Alexander82
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Re: Lizardmen's images too big?

Post by Alexander82 » Sat Aug 04, 2018 2:08 pm

Mechanically speaking they were meant to be different

IMHO we should drop the unit upgrades for a lot of themed techs that should empower a lot the units based on race ad special effects

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Savra
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Re: Lizardmen's images too big?

Post by Savra » Sat Aug 04, 2018 5:22 pm

The way I saw scaledfolk upgrades working was they have basic, armored, and the master unit was a separate unit entirely like the highborn, or did I look at it wrong because to me that seems unique and understandable for them.
Remember to check the unit ready list for AOF to see for any changes.
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makazuwr32
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Re: Lizardmen's images too big?

Post by makazuwr32 » Sat Aug 04, 2018 5:24 pm

they will be rebalanced. highborn will become of similar level like uruks, imperials and phantoms.
highborn aura will be buffed but will not be able to stack and will affect only basic kobolds.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
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General Brave
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Re: Lizardmen's images too big?

Post by General Brave » Sat Aug 04, 2018 5:26 pm

I thought about them starting out as tribal then slowly progressed upward, at least for the Kobold, for some reason I thought of them as Romans.
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Savra
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Re: Lizardmen's images too big?

Post by Savra » Sat Aug 04, 2018 5:58 pm

makazuwr32 wrote:
Sat Aug 04, 2018 5:24 pm
they will be rebalanced. highborn will become of similar level like uruks, imperials and phantoms.
highborn aura will be buffed but will not be able to stack and will affect only basic kobolds.
I was thinking lizardmen be the elites because mobiles are supposed to be like goblins to the scaledfolk when you guys were first talking about the race and Lizardmen were supposed to be their stronger forces like orcs and uruks for orcs. By this the kobolds shouldn't be equals with Uruks, Imperials, Phantoms, Mithril Guard, and Sentinals.
Remember to check the unit ready list for AOF to see for any changes.
viewtopic.php?f=30&t=6289

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General Brave
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Re: Lizardmen's images too big?

Post by General Brave » Sat Aug 04, 2018 6:02 pm

The highborn are still weaker the lizardman, the lizardman are definitely the higher tier, but they are missing units.
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makazuwr32
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Re: Lizardmen's images too big?

Post by makazuwr32 » Sat Aug 04, 2018 6:03 pm

ofc not of same level they as uruk after upgrades. only at base.
i think highborn must be more powerful than lizardmen. green ones.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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General Brave
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Re: Lizardmen's images too big?

Post by General Brave » Sat Aug 04, 2018 6:07 pm

I don't know, they are simply just Kobold of noble blood, which I guess means they are more in tune with the dragon side part.
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Alexander82
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Re: Lizardmen's images too big?

Post by Alexander82 » Sat Aug 04, 2018 7:22 pm

To be honest i've never been much into highborn kobolds... it is like making highborn goblins or fairies...

Anyway I think that lizards will fit this role better and now that I'm back I can make more units to fill more roles

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General Brave
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Re: Lizardmen's images too big?

Post by General Brave » Sat Aug 04, 2018 7:24 pm

Can you create more of the lizard man please.
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Alexander82
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Re: Lizardmen's images too big?

Post by Alexander82 » Sat Aug 04, 2018 7:29 pm

Yes. I'm almost finished in making most of the jsons for the units that must be implemented.

After that i'll work on new images for the new races

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General Brave
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Re: Lizardmen's images too big?

Post by General Brave » Sat Aug 04, 2018 7:33 pm

Good to hear, when do I expect them?
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Alexander82
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Re: Lizardmen's images too big?

Post by Alexander82 » Sat Aug 04, 2018 8:27 pm

I don't know. I hope in one or 2 days (the jsons)

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