some rebalancing for the orc dragon

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Stratego (dev)
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Re: some rebalancing for the orc dragon

Post by Stratego (dev) » Wed May 30, 2018 9:56 pm

i see these dragons are too op.

new idea:
green dragon starts with a "little dragon" meaning it is young and not so strong
it gets a 8 turn vanishingor counting, and on end of vanish/couting it will turn to a mature dragon - like it is now.

what do u think?

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Ayush Tiwari
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Re: some rebalancing for the orc dragon

Post by Ayush Tiwari » Thu May 31, 2018 2:15 am

:|
Stratego (dev) wrote:i see these dragons are too op.

new idea:
green dragon starts with a "little dragon" meaning it is young and not so strong
it gets a 8 turn vanishingor counting, and on end of vanish/couting it will turn to a mature dragon - like it is now.

what do u think?
Thats a good idea,but I hope it will be strong enough for surviving 8turns
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General Brave
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Re: some rebalancing for the orc dragon

Post by General Brave » Thu May 31, 2018 3:10 am

Maybe not Vanishing?
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Ayush Tiwari
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Re: some rebalancing for the orc dragon

Post by Ayush Tiwari » Thu May 31, 2018 3:43 am

General Brave wrote:Maybe not Vanishing?
It won't vanish,it will just become more strong after 8 turns
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Alexander82
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Re: some rebalancing for the orc dragon

Post by Alexander82 » Mon Jun 04, 2018 1:44 pm

Ok, i've talked with Daniel and we agreed on some points while i'm explaining some more

-Add a tech as a requirement (i think that a cost from 6 to 8 is fair enough)
-Add a cooldown (probably 5 or 6 but this can be easily changed later)
-Reduce the sacrifice cost to 1 (the reason is simple. With the previous changes it wouldn't be convenient to keep a troll shaman at base to stay still 5 turns out of 6. You must bring it to the battlefield where it can heal a big unit or summon a dragon from a weaker dying unit. Having 3 units around in the field it wouldn't be viable since you need to keep your healers behind enough to survive)
-make the spell onel with a certain range like healing, so you can basically click the spell, target any friendly unit in the normal caster's range and make it a dragon.

Dragons are a summon that you need to use once in a while since the troll is the orcs main healer and you need to bring it on the field to fill this role.
You can use it to summon a dragon but it is something you can just do once in a while.

Stratego (dev)
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Re: some rebalancing for the orc dragon

Post by Stratego (dev) » Mon Jun 25, 2018 8:56 am

we lastly talked these with Alexander (as i remember)
- we will keep at least 2 units of sacrifice
- and we will give some cooldown (not sure how many)
- and we will make a tech dependancy

currently i quickly put in only the cooldown (6) - to avoid the op. greendragon spamming strategies. (will be in next update)
if someone could help with the tech json than i can put in the rest too.

also could love some suggestions on exact values of cooldown and new tech cost.

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makazuwr32
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Re: some rebalancing for the orc dragon

Post by makazuwr32 » Mon Jun 25, 2018 9:31 am

For tech 5 turns cost, reseachable at shaman's hut only will be fine.
For cooldown i agree with 5-6 turns suggestion from Alexander. as for start better be 6 turns.
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Re: some rebalancing for the orc dragon

Post by LordOfAles » Mon Jun 25, 2018 10:01 am

Then this would encourage people to train more troll shamans if they are winning by using this strategy.
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makazuwr32
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Re: some rebalancing for the orc dragon

Post by makazuwr32 » Mon Jun 25, 2018 10:59 am

each troll shaman costs 4 turns.
Also because you will need to research tech for 5 turns in shaman hut this
1. eats away your building limit.
2. you need to research this tech instead of for example researching orc upgrade1
3. most of time you don't need shaman hut because both shamans can be produced in tc.
4. ofc this still allows usage of dragon spam technique but this way your shaman will stay useless on your base for 5-6 turns and then summon dragon, also remember that while you are wasting your time on producing dragons this way (via trolls and some cheap units) someone can make easy counter to them:
orcs have their giants, which are much better than dragons;
undeads can make some mummies;
humans have mage and drake knight combo;
elves have their druids and archers;
dwarves have riflemen, clerics and alchemists.
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Ayush Tiwari
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Re: some rebalancing for the orc dragon

Post by Ayush Tiwari » Mon Jun 25, 2018 11:29 am

makazuwr32 wrote:
Mon Jun 25, 2018 10:59 am
each troll shaman costs 4 turns.
Also because you will need to research tech for 5 turns in shaman hut this
1. eats away your building limit.
2. you need to research this tech instead of for example researching orc upgrade1
3. most of time you don't need shaman hut because both shamans can be produced in tc.
4. ofc this still allows usage of dragon spam technique but this way your shaman will stay useless on your base for 5-6 turns and then summon dragon, also remember that while you are wasting your time on producing dragons this way (via trolls and some cheap units) someone can make easy counter to them:
orcs have their giants, which are much better than dragons;
undeads can make some mummies;
humans have mage and drake knight combo;
elves have their druids and archers;
dwarves have riflemen, clerics and alchemists.
Looks like Uruks will be the hope of green dragon spammers now :lol:
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Prove the worth of AoS to the world."

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LordOfAles
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Re: some rebalancing for the orc dragon

Post by LordOfAles » Mon Jun 25, 2018 5:23 pm

On large maps players can get a dragon spam center up and running. But i doubt this will be a case often, so i think this is as balanced as it could be.
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Re: some rebalancing for the orc dragon

Post by Skelegonsans » Thu Jul 05, 2018 1:47 pm

Sounds just about right. The main objective of this should not be REMOVE the dragon spam tatic, only to make it a lot more difficult so it's not overpowered. With these ideas the tatic will still be possible but much harder to do and will have its backsides like every other tatic while still being a viable option to deal with certain units / tatics, which is why I like this. Good job.
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Savra
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Re: some rebalancing for the orc dragon

Post by Savra » Mon Aug 13, 2018 3:27 am

Here's a baby dragon!
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