New Unit: Armored Knights with Upgrade ANSWERED
- TheOrder971
- Posts: 94
- Joined: Fri Sep 22, 2023 8:47 am
New Unit: Armored Knights with Upgrade ANSWERED
Armored Knights
A 15th-century armored knight was a formidable warrior clad in a suit of steel plate armor, typically weighing around 60-70 pounds. Their helmet, often a close-fitting sallet or bascinet, protected their head while allowing good visibility. The knight's chestplate, backplate, and limb defenses offered excellent protection, while a chainmail hauberk often lay beneath for added security. They wielded weapons such as a longsword, poleaxe, or lance, and rode into battle on a sturdy warhorse. These knights were the elite warriors of their time, epitomizing chivalry and feudal honor during the late medieval period.
Stats
Armored Knight
Cost: 6
HP: 60
Attack Power: 16
Range: 1
Armor: 5
Pierce Armor: 3
Speed: 5
Sight: 5
Armored Knight Elite
Cost: 6
HP: 65
Attack Power: 20
Range: 1
Armor: 6
Pierce Armor: 4
Speed: 5
Sight: 5
Also, All Armored Knights Unit has the Same Damage Bonuses.
Everyone Any Ideas For These Suggestions? will Ideas to be Accepted and Implemented.
A 15th-century armored knight was a formidable warrior clad in a suit of steel plate armor, typically weighing around 60-70 pounds. Their helmet, often a close-fitting sallet or bascinet, protected their head while allowing good visibility. The knight's chestplate, backplate, and limb defenses offered excellent protection, while a chainmail hauberk often lay beneath for added security. They wielded weapons such as a longsword, poleaxe, or lance, and rode into battle on a sturdy warhorse. These knights were the elite warriors of their time, epitomizing chivalry and feudal honor during the late medieval period.
Stats
Armored Knight
Cost: 6
HP: 60
Attack Power: 16
Range: 1
Armor: 5
Pierce Armor: 3
Speed: 5
Sight: 5
Armored Knight Elite
Cost: 6
HP: 65
Attack Power: 20
Range: 1
Armor: 6
Pierce Armor: 4
Speed: 5
Sight: 5
Also, All Armored Knights Unit has the Same Damage Bonuses.
Everyone Any Ideas For These Suggestions? will Ideas to be Accepted and Implemented.
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: New Unit: Armored Knights with Upgrade
Nope, they make current knights obsolete and cant b killed by their counters, if 5 speed knights have this much health then elephant will need 200 hp
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: New Unit: Armored Knights with Upgrade
But they can b great skins for current heavy knight and cavaliers though
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
- TheOrder971
- Posts: 94
- Joined: Fri Sep 22, 2023 8:47 am
Re: New Unit: Armored Knights with Upgrade
Maybe. But is a Variation Of Knight become Heavy Armored. This not Obsolete. these are New Knight Variants. okay.godOfKings wrote: ↑Thu Oct 05, 2023 6:33 pm Nope, they make current knights obsolete and cant b killed by their counters, if 5 speed knights have this much health then elephant will need 200 hp
Re: New Unit: Armored Knights with Upgrade
Knights are heavy armored. Our knights ARE heavy armoured. Whats the difference of your knights and our knights? Does your knights bring in a change? They're both knights that use heavy armor. I dont see what was your point in adding them. If we added these, they will just replace original knights in terms of purpose.TheOrder971 wrote: ↑Thu Oct 05, 2023 8:36 pmMaybe. But is a Variation Of Knight become Heavy Armored. This not Obsolete. these are New Knight Variants. okay.godOfKings wrote: ↑Thu Oct 05, 2023 6:33 pm Nope, they make current knights obsolete and cant b killed by their counters, if 5 speed knights have this much health then elephant will need 200 hp
I am Pat :>
I barely visit the forums, but when I do and u saw me reading your post. Expect a whole paragraph to be released about your topic. well except if I like your idea and the idea is perfect as it is, if so ill give u my support
I barely visit the forums, but when I do and u saw me reading your post. Expect a whole paragraph to be released about your topic. well except if I like your idea and the idea is perfect as it is, if so ill give u my support
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: New Unit: Armored Knights with Upgrade
Thats exactly wat he wants, his new and stronger knight variants replacing old knights, unfortunately these stats cant b accepted
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
Re: New Unit: Armored Knights with Upgrade
A unit - so a group of knights along with some squires, servants, can always be attacked to recieve some damage.
Knight unit has specific weaknesses made from long thinking of reason why some units could deal bonus damage and also ingame balance - if gameplay would be good with those weaknesses.
The same goes for strenghts (damage bonuses) and general stats.
Those proposed here are obviously too strong, as they allow to one-shot almost everything, that could normally stand against knights.
With those exact stats - even if unit were made unique and cost 10 turns - I'm pretty sure it would still be used.
Possibly very frequently.
There is also no real place for a unit, that is really just stronger duplicate.
New unit needs some place in a gameplay, while not making other units obsolete.
Knight unit has specific weaknesses made from long thinking of reason why some units could deal bonus damage and also ingame balance - if gameplay would be good with those weaknesses.
The same goes for strenghts (damage bonuses) and general stats.
Those proposed here are obviously too strong, as they allow to one-shot almost everything, that could normally stand against knights.
With those exact stats - even if unit were made unique and cost 10 turns - I'm pretty sure it would still be used.
Possibly very frequently.
There is also no real place for a unit, that is really just stronger duplicate.
New unit needs some place in a gameplay, while not making other units obsolete.
Age of Strategy design leader
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: New Unit: Armored Knights with Upgrade
I still prefer using the images for skins instead of making a new knightgodOfKings wrote: ↑Thu Oct 05, 2023 6:35 pm But they can b great skins for current heavy knight and cavaliers though
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
- TheOrder971
- Posts: 94
- Joined: Fri Sep 22, 2023 8:47 am
Re: New Unit: Armored Knights with Upgrade
Here Example Of Armored Knights in the 15th century.godOfKings wrote: ↑Fri Oct 06, 2023 9:08 amI still prefer using the images for skins instead of making a new knightgodOfKings wrote: ↑Thu Oct 05, 2023 6:35 pm But they can b great skins for current heavy knight and cavaliers though
It Was Late Middle Ages.
This is Not Skins Mates. These are New Unit For Armored Knights. Just 6 Turns and make Nerfed Stats.
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: New Unit: Armored Knights with Upgrade
And whats wrong with cavalier looking like armored knights? If u nerf the stats they still end up becoming cavaliers but costing 6 turns
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
- TheOrder971
- Posts: 94
- Joined: Fri Sep 22, 2023 8:47 am
Re: New Unit: Armored Knights with Upgrade
No... The Knight Variants.godOfKings wrote: ↑Fri Oct 06, 2023 12:53 pm And whats wrong with cavalier looking like armored knights? If u nerf the stats they still end up becoming cavaliers but costing 6 turns
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: New Unit: Armored Knights with Upgrade
U can just rename cavalier to armored knight and it would still b the same, technically gendarme, cavaliers and vanguards already represent the 15th century period armored knights just optimized for different roles
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
- TheOrder971
- Posts: 94
- Joined: Fri Sep 22, 2023 8:47 am
Re: New Unit: Armored Knights with Upgrade
I don't think rename the Unit to Cavalier to Armored Knight.godOfKings wrote: ↑Fri Oct 06, 2023 1:08 pm U can just rename cavalier to armored knight and it would still b the same, technically gendarme, cavaliers and vanguards already represent the 15th century period armored knights just optimized for different roles
Here Example
Non Armored Knight
- Knight
- Heavy Knight
- Cavalier
Armored Knight
- Armored Knight
- Elite Armored Knight
That's All.
but one thing... Accept the unit to be Implemented.
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: New Unit: Armored Knights with Upgrade
What makes u think cavalier is none armored knight??? Its tier 3, it has armor in its stats, it represents progress in age and knight using medieval armor
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
Re: New Unit: Armored Knights with Upgrade
I dont tbink you have a chance on this one..
Current knights are actually pretty armored. They are the knights you wanted but just not how you want them to be.
There are already many knights in game and although I think this is more realistic than shield knights IRL, still applies that what you wanted is already there.
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: New Unit: Armored Knights with Upgrade
There is nothing wrong with using the above images as skins for heavy knight and cavaliers, u get ur unit design without any unbalanced or op stats that cant b balanced without replacing the same unit that costs 4 turns
U can even name the skins as armored knight skin pack, it all matches and becomes win-win for everyone
U need to understand its not simple to implement just any unit idea into the game, it has to win everyone's approval and b balanced without affecting other similar units in-game
U can even name the skins as armored knight skin pack, it all matches and becomes win-win for everyone
U need to understand its not simple to implement just any unit idea into the game, it has to win everyone's approval and b balanced without affecting other similar units in-game
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
- TheOrder971
- Posts: 94
- Joined: Fri Sep 22, 2023 8:47 am
Re: New Unit: Armored Knights with Upgrade
Hello Everyone for this Post.
I Guess thinking to Be Accepted then Implemented.
I Guess thinking to Be Accepted then Implemented.
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: New Unit: Armored Knights with Upgrade
Can b implemented as skins for heavy knight and cavalier, not separate unit though
U can name it as armored knights skin pack
U can name it as armored knights skin pack
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
- TheOrder971
- Posts: 94
- Joined: Fri Sep 22, 2023 8:47 am
Re: New Unit: Armored Knights with Upgrade
But I am not Sure... I think is NO.godOfKings wrote: ↑Sat Oct 21, 2023 8:30 am Can b implemented as skins for heavy knight and cavalier, not separate unit though
U can name it as armored knights skin pack
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: New Unit: Armored Knights with Upgrade
Just so u know it cannot b implemented as a unit because its just more expensive knight, knight itself is wearing armor, so 2 units being same but separate is contradicting, the upgrades of knight are considered to b advancing in age while the third upgrade, the cavalier is considered to be in the same time period of 15th century as u claim these units to b in
That is y i suggest to accept these as skins, then they can b implemented in the game and used by whoever wants to
That is y i suggest to accept these as skins, then they can b implemented in the game and used by whoever wants to
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
- TheOrder971
- Posts: 94
- Joined: Fri Sep 22, 2023 8:47 am
Re: New Unit: Armored Knights with Upgrade
Not Now. I Don't Think As Skin unit.godOfKings wrote: ↑Sat Oct 21, 2023 3:34 pm Just so u know it cannot b implemented as a unit because its just more expensive knight, knight itself is wearing armor, so 2 units being same but separate is contradicting, the upgrades of knight are considered to b advancing in age while the third upgrade, the cavalier is considered to be in the same time period of 15th century as u claim these units to b in
That is y i suggest to accept these as skins, then they can b implemented in the game and used by whoever wants to
-
- Site Admin
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Re: New Unit: Armored Knights with Upgrade
it can be skin if you want.
tell me if so
tell me if so