New Unit - Roman Scorpio

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Allerius
Posts: 1
Joined: Mon Aug 07, 2023 10:33 am

New Unit - Roman Scorpio

Post by Allerius »

The Scorpio could fulfill both the roles of a siege and crossbow unit for the Romans while filling the niche of a cheap and faster siege unit currently not present in the game. The idea would be in a cannoneer-like style to showcase the smaller size and use it as a light field artillery. When remaining with their historical usage, it should have bonuses vs. heavy infantry and cavalry as well as elephants and other siege equipment. The unit would start out rather weak but being able to be produced quite fast as well as receiving buffs by the roman system it grows in their use.

Cost: 4
HP 12/12
Power 4
Attack Range 6
M Armor 2
R Armor 2
Speed 3
Sight 4
Actions 2/2
Construct aff. /
Mend aff. 50%
Resistance 25%

Builders: Roman Garrison, Roman Castrum, Siege Workshop, Fortified Siege Workshop

Requires: /

Size: 1x1

Categories: Ranged, Artillery, Construct, Machine, Siege Machine, Light Siege, Deployed, Burnable, Anti- Heavy Infantry, Anti- Heavy Cavalry, Anti- Siege Machines, Roman, no upgrades

Bonuses:

+25% / +1 / Siege Machine
+50% / +2 / Heavy Cavalry
+75% / +3 / Heavy Infantry
+100% / +4 / Elephants

Affected by roman buff units but not regular ones as per usual, benefiting from Legion Missile Tactics, Advanced Legion Missile Tactics as well as boosts by roman leaders/buildings and targetable by roman units effects such as the physician.
Attachments
roman-scorpio.png
roman-scorpio.png (1.89 KiB) Viewed 356 times
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