Hastati line rebalance

Put here any ideas, suggestions about unit or structure properties.
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DreJaDe
Posts: 2383
Joined: Sun May 12, 2019 10:19 pm

Hastati line rebalance

Post by DreJaDe »

I really wanted for them to be used more and have more of them as an army rather than emergency which is why Im suggesting this change.

First, this will change their standing from Heavy to medium infantry. I know they are used as heavy infantry but so does other units that can apply that is not in the game. They dont even really have much more armor than other units anyway like hastati which only really have a small plate on their chest for quite the time.

2nd. Their bonus will be just like swordsman. Part of this is because Romans don't have medium infantry troops.

3rd. They will have a throwable weapon ability which is ranged in nature but melee in range.

4th. Kinda made Triarii more powerful in upgrade wise buy I think its fair when they are so hard to get.

Factory
Tc, Roman Garrison
Hastati
HP: 18
AP: 9
M/P Armor: 1

Princepe
Hp: 24
Ap: 11
M/P armor : 2

Triarii
Hp: 28
Ap: 14
M/p armor 3

Same bonuses as swordsman line

New Ability
Pila
-1or2 of current damage (Deflected by P armor)
-1or2 M. armor (not stackable) (3CD and lasts for 3 turn)
1 range
No bonus

Small naming change suggestion
Aux knight -> aux cav
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Endru1241
Posts: 2717
Joined: Fri Sep 11, 2015 8:43 am
Location: Poland

Re: Hastati line rebalance

Post by Endru1241 »

Changed bonuses a bit.
Age of Strategy design leader
Stratego (dev)
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Re: Hastati line rebalance IMPLEMENTED

Post by Stratego (dev) »

i set implemented.
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DreJaDe
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Joined: Sun May 12, 2019 10:19 pm

Re: Hastati line rebalance IMPLEMENTED

Post by DreJaDe »

Stratego (dev) wrote: Mon Jun 19, 2023 8:16 pm i set implemented.
Not really implemented though

The change in the hastati line is different from this.
Stratego (dev)
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Re: Hastati line rebalance

Post by Stratego (dev) »

ok
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