Hey @Stratego (dev), i was curious about our "hidden possibilities" and wanted to ask about a thing in particular in order to make more use and maybe expand its possibilities...
I want to request a tutorial about Roman Auxiliaries function... Or random production.
- How does Roman AUX function works?
- How many and What files are needed to replicate this?
- How to define the group of units for this feature?
- How the game defines what unit inside that list will be sorted?
- Is there a limit of units that can be put in these groups?
- And possible alternative uses you think it can be applied to this aswell.
Tutorial Request - AUX
Tutorial Request - AUX
Stay Awesome!
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- Site Admin
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Re: Tutorial Request - AUX
see attached jsons as examples
also from this link
http://www.ageofstrategy.net/viewtopic.php?f=216&t=2003
here is the "documentation" i hope all questions are answered if not, please ask again - thanks!
also from this link
http://www.ageofstrategy.net/viewtopic.php?f=216&t=2003
here is the "documentation" i hope all questions are answered if not, please ask again - thanks!
Code: Select all
"rndProd":{ // this will let you make unit groups, and among the group random spawning: eg. if we want to have 2 similar orc riders, but with different images, you can set this to have it random.
"scope":"SUMMON", //can be: PRODUCTION, SUMMON, ALL meaning the randomness will effect only production or only summoning or both
"prodGroup":"AUX", // group name
"prodWeight":20 // summing up the weights in group and getting the random based on weight (eg. you have unitA(w10) unitB(w25) unitC(w15) than unitA=20%, unitB=50%, unitC = 30% chance)
},
- Attachments
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- unit_roman_aux_sword.json
- (3.28 KiB) Downloaded 81 times
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- unit_roman_aux_spear.json
- (3.17 KiB) Downloaded 83 times
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- unit_roman_aux_skirmisher.json
- (3.34 KiB) Downloaded 77 times
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- unit_roman_aux_archer.json
- (3.1 KiB) Downloaded 85 times
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- unit_roman_aux.json
- (2.63 KiB) Downloaded 83 times
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- unit_roman_aux_knight.json
- (3.29 KiB) Downloaded 82 times
Re: Tutorial Request - AUX
I still don't understand it well...
From what i see, i can just create any group and put it right away? Like "tomato knights", and put it at: "prodGroup":"TOMATOES", // to make it work? Is really that simple? I do not need to define anything else about this group elsewhere?
From what i see, i can just create any group and put it right away? Like "tomato knights", and put it at: "prodGroup":"TOMATOES", // to make it work? Is really that simple? I do not need to define anything else about this group elsewhere?
Stay Awesome!
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Re: Tutorial Request - AUX
yes, that is that simple.
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: Tutorial Request - AUX
U also need to define weight as percentage chance, but that's all i guess
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For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools