Human Knighthood issue ? - ANSWERED

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KingJohn
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Human Knighthood issue ? - ANSWERED

Post by KingJohn » Sun Sep 08, 2019 10:43 am

when you research it the human unit info it don't show any improvement ( dodge counter ? )
But if you upgrade the units ( not researching Knighthood) the units have 20% dodge counter and when you research Human Knighthood after the upgraded units lv 2 and 3 the imperial units , all of them lose the " dodge counter 20%" it disappears from the unit info

Midonik
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Re: Human Knighthood issue ? ANSWERED

Post by Midonik » Sun Sep 08, 2019 11:29 am

I don't think the thing the knighthood should give would appear in the unit stats - it's supposed to give "first strike" what would mean that when it's attacked, it counter attacks first. So if it would kill and unit with counter attack, it would get the damage, but if it won't kill it doesn't avoid it. So it's different. Still I don't know if it works. And the dodge counter might be a related or even different issues (aren't those just effects of officer's aura?).
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makazuwr32
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Re: Human Knighthood issue ?

Post by makazuwr32 » Sun Sep 08, 2019 5:05 pm

First strike actually works.

Knighthood tech gives to all cavalry first strike ability which means if opponent attacks in melee your cav unit than cav unit will deal damage before attack of enemy and as midonik said if unit dies by counter than cav unit receives no damage from enemy.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
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KingJohn
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Re: Human Knighthood issue ?

Post by KingJohn » Sun Sep 08, 2019 5:31 pm

oh i ser thank you guys

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Alexander82
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Re: Human Knighthood issue ?

Post by Alexander82 » Mon Sep 09, 2019 3:32 pm

answered
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