Stuka (CAS) IMPLEMENTED

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StormSaint373
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Stuka (CAS) IMPLEMENTED

Post by StormSaint373 »

Germany

One manned bomber, small and easy to produce. Excellent for strafing unarmored ground units and bombing ships, tanks, and installations.
Close Air Support dive bomber with minimal support requirements, often only needing a truck and a farm field.

Cost: 4
Hp: 26
Att: 6
Range: 1
Speed: 7
Armor: 1/1
Sight: 9

Bonuses:

Infantry: 880%
Ships: 3800%
Unarmored Vehicles: 880%
Artillery, AA, AT: 880%
Tanks: 2800%
Buildings: 2600%
Beware the calm before the Tempest. . .
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godOfKings
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Re: Stuka (CAS)

Post by godOfKings »

Instead of such clever bonus list, just give it a base atk of 60 and

150% bonus to buildings (150 DMG)
200% bonus to tanks (180 DMG)
300% bonus to ships (240 DMG)
And only 1 DMG to all flying enemies

That way it will b easier to understand for others as well as urself probably just how absurd amount of damage u gave to this bomber
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Stratego (dev)
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Re: Stuka (CAS)

Post by Stratego (dev) »

all stats shoulg come from XLS.

only bonuses can alter the ma little if it had special role.
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StormSaint373
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Re: Stuka (CAS)

Post by StormSaint373 »

What is "XLS"?
Beware the calm before the Tempest. . .
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Re: Stuka (CAS)

Post by Stratego (dev) »

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Puss_in_Boots
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Re: Stuka (CAS)

Post by Puss_in_Boots »

Ju 87 image ready per player "finno" request.
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Puss_in_Boots
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Re: Stuka (CAS)

Post by Puss_in_Boots »

Is there a possibility in effects JSON to restrict fear (-3 damage only) ability to ground and sea targets only? No planes should get fearful when a stuka comes. Also units should only be affected once at a time by it.
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Re: Stuka (CAS)

Post by Stratego (dev) »

you can set in json which units to effect
we generally use the M_ categories and he corresponding U_ ones

units should only be affected once: you mean 2 stukas should not put -3 twice? if so that is configurable if an effect is mutiplicable or not.

would u try jsoning it?
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Re: Stuka (CAS)

Post by Puss_in_Boots »

Okay sure, was just whitening more JP units.
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Puss_in_Boots
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Re: Stuka (CAS)

Post by Puss_in_Boots »

Do effects work in multiple parts, I think this does well enough as it can do.
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Re: Stuka (CAS)

Post by Stratego (dev) »

"isMultipliableEffect":false,

is the good setting to not be multipliable.
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Puss_in_Boots
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Re: Stuka (CAS)

Post by Puss_in_Boots »

Definitely.
Trnspecs is negative too.
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Re: Stuka (CAS)

Post by Stratego (dev) »

it is in!

fear: it is not in, i was not sure we want to make fear aura, if so how big? and what will that cause to ground units?
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Puss_in_Boots
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Re: Stuka (CAS) IMPLEMENTED

Post by Puss_in_Boots »

Aura? No, it is supposed to be fear inflicted on strike that only works on ground infantry and tanks.

Also, it is supposed to lower attack by 3 points. because infantry already have 0 armor.
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Re: Stuka (CAS) IMPLEMENTED

Post by Stratego (dev) »

and how much time it should last on targeted unit(s) ? (i mean vanishing time)
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Puss_in_Boots
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Re: Stuka (CAS) IMPLEMENTED

Post by Puss_in_Boots »

2 turns only.
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Gruppenführer Erwin
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Re: Stuka (CAS) IMPLEMENTED

Post by Gruppenführer Erwin »

Puss_in_Boots wrote: Fri Jul 19, 2019 10:01 am Aura? No, it is supposed to be fear inflicted on strike that only works on ground infantry and tanks.

Also, it is supposed to lower attack by 3 points. because infantry already have 0 armor.
Why doesn't it works on infantry?
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Re: Stuka (CAS) IMPLEMENTED

Post by Puss_in_Boots »

I have no idea rn.
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