version 1.076

In this forum I post the changes on the DEVELOPER version of the game.
These versions are (at the time i post them) not yet published to google play, only registered testers can download it and test it before publishing.

Non-tester forumers: if you want to get the DEVELOPER version (to see the changes sooner, or you want to try your own map designs) please EMAIL me to zerotouchsystems at gmail dot com to register yourself as a tester.
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version 1.076

Post by Stratego (dev) »

version 1.075 is published few days ago
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Re: version 1.076

Post by Stratego (dev) »

friendlist is colored, joinable games are green, games where you are "banned" are red (if game creator set you "banned" instead of being friend)
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Re: version 1.076

Post by Stratego (dev) »

this legion bug is hopefully fixed, please check. uos already.
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Re: version 1.076

Post by Stratego (dev) »

movements are along a path, not a direct flying to target location.
please test it
uos 5
(in all versions, aos aof aow)
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Re: version 1.076

Post by godOfKings »

Stratego (dev) wrote: Mon Feb 04, 2019 7:37 am movements are along a path, not a direct flying to target location.
please test it
uos 5
(in all versions, aos aof aow)
nice, that is much better movement graphics than flying straight through
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
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Re: version 1.076

Post by Stratego (dev) »

from now after moving a unit the unit will still have focus, so you can shoot/attack instantly (saving an extra tap)
uos 5

aos/aof/aow
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Re: version 1.076

Post by godOfKings »

So far I couldn't find any more bug with legion training tech
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
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Re: version 1.076

Post by Stratego (dev) »

cool!

please everyone be aware of any new bugs i made on fixing that (any aura like thing - especially in aof, there are many and so on)

thanks!
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Re: version 1.076

Post by Stratego (dev) »

new style of unit selection.

please check and tell me your opinion.
uos 10
in all versions aof aos aow
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Re: version 1.076

Post by Stratego (dev) »

the first version of the new gui is uos 10 (aos/aof)
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Re: version 1.076

Post by makazuwr32 »

I like new UI, but:
1. Please make those 2 blue buttons smaller a bit. Ofc still bigger than neighbours but amaller than they are now.
2. Some abilities in aof still use old texture for icons. Namely:
Summon undead dragon
Summon orc dragon
Summon ent
For now that is all what i've noticed that i don't like.

Otherwise actually quite well done UI remade.
And not cartoonish.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Re: version 1.076

Post by Stratego (dev) »

new Historical campaign:Battle of Kadesh thanks to Floromir!

also i noticed all descriptions from all maps are not showing - i go check why.
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Re: version 1.076

Post by Stratego (dev) »

makazuwr32 wrote: Mon Feb 11, 2019 6:22 am I like new UI, but:
1. Please make those 2 blue buttons smaller a bit. Ofc still bigger than neighbours but amaller than they are now.
2. Some abilities in aof still use old texture for icons. Namely:
Summon undead dragon
Summon orc dragon
Summon ent
For now that is all what i've noticed that i don't like.

Otherwise actually quite well done UI remade.
And not cartoonish.
thx i go check wrong buttons.

also final version (with building, pop stats) are also ready.
uos 10!

please feedback
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Re: version 1.076

Post by Stratego (dev) »

makazuwr32 wrote: Mon Feb 11, 2019 6:22 am I like new UI, but:
1. Please make those 2 blue buttons smaller a bit. Ofc still bigger than neighbours but amaller than they are now.
2. Some abilities in aof still use old texture for icons. Namely:
Summon undead dragon
Summon orc dragon
Summon ent
For now that is all what i've noticed that i don't like.

Otherwise actually quite well done UI remade.
And not cartoonish.
thx i go check wrong buttons.

also final version (with building, pop stats) are also ready. (aos+aof)
uos 10!

please feedback
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Re: version 1.076

Post by Stratego (dev) »

ok also summon buttons are fixed
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Re: version 1.076

Post by makazuwr32 »

Stratego (dev) wrote: Tue Feb 12, 2019 8:46 pm ok also summon buttons are fixed
No they are not in latest.
Also in latest whan i am trying to select elf wizard i am crashing.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Re: version 1.076

Post by Stratego (dev) »

hi!
you have not seen the black infobox on top either? maybe i forgot to upload... ok uploading again uos 10.

@makazuwr32 i have received several crash reports from games you are playing, have u used any of the not published things in onlyine games? (i will need to update the google play version to avoid these)
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Re: version 1.076

Post by makazuwr32 »

No i didn't...
As for infobox - it is shown.
But buttons are not fixed.

Upd.:
Tried newest, repuloaded version — i am not crashing anymore from just selecting elf wizard. But still buttons are not fixed and there is no more black infobox.
Last edited by makazuwr32 on Wed Feb 13, 2019 6:08 am, edited 1 time in total.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Re: version 1.076

Post by Stratego (dev) »

Init units exception: unit: v1 type:305 name:Elven Archer row:37 col:11 player:Makazuwr32 playercolor:RED hastexture:?
on map rnd_heavens_canyon_40_40

can u screenshot me this game?

also other maps with same error
CUSTrnd_map_010_40_50.map
Init units exception: unit: v1 type:305 name:Elven Archer row:21 col:47 player:Makazuwr32 playercolor:RED hastexture:?

rnd_marne_20_20.map
Init units exception: unit: v1 type:305 name:Elven Archer row:0 col:3 player:Makazuwr32 playercolor:RED hastexture:?

rnd_heavens_canyon_40_40.map
First:java.lang.RuntimeException: Init units exception: unit: v1 type:305 name:Elven Archer row:37 col:11 player:Makazuwr32 playercolor:RED hastexture:?
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Re: version 1.076

Post by makazuwr32 »

@Stratego (dev)
Here are screenshots from one of the game:
Image
Image
Also i think those crashes are caused by elven archer's newest ability. I can't target it by myself because i can't even hit it. (Tiny minotaur head near lembas in bottom right corner)

Image
Image

And proofs that are in very latest dev that there is no more that info black box and summon buttons are not fixed.
Image
Image
Image
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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Re: version 1.076

Post by Stratego (dev) »

thanks!
elf archer: yes, probably, so we need to publish new version.
dev version: i see you do not have infobox yet, so please update the latest, it will be on the topright part of the HUD (showing pop, castles , and factories)
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Re: version 1.076

Post by makazuwr32 »

Unless you updated AGAIN latest dev version from latest update (today) i am using latest version.

I am using update from this time
Stratego (dev) wrote: Wed Feb 13, 2019 5:57 am hi!
you have not seen the black infobox on top either? maybe i forgot to upload... ok uploading again uos 10.
Also can you fix image for aimed shot ability?
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Re: version 1.076

Post by Stratego (dev) »

dunno, but please get the latest, your images shows old version.
thanks!

aimed shot: i am on it!
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Re: version 1.076

Post by makazuwr32 »

And now it is back again.
Elf wizard is causing to crash the game when just she is selected.
I sent you crash report.

Also still can you fix image for elf archer's aimed shot ability image?
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Re: version 1.076

Post by Stratego (dev) »

do u see "topright part of the HUD (showing pop, castles , and factories)" ?
also
- elf archer: fixed will be out soon.
- elf wizard -> i go check.
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Re: version 1.076

Post by makazuwr32 »

Yes.
I've checked lich's dragon and troll shaman's dragon summoning abilities. They are fine. I've sent you crash report from selecting elf wizard.

Also i like how you made that show box for factories, castles and units limits.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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Re: version 1.076

Post by Stratego (dev) »

thanks!

i think i got the crash report - please always write a few words so
a) i know what the crrash report is about
b) and also who you are on forum - sometimes i dont know who is who (i mean in email address ?=? forum name :))
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Re: version 1.076

Post by Stratego (dev) »

ok, fix is up on server in 10 minutes.
i had to jsonize the elf-ent please check if it works the same as before or not.

thanks!
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Re: version 1.076

Post by makazuwr32 »

makaz13@ = makazuwr32.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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Re: version 1.076

Post by Stratego (dev) »

yes, and it shows:
Максим Казарновский
:)
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