Panzerjager underpowered against tanks IMPLEMENTED

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AquaAbyss
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Joined: Thu Oct 20, 2016 11:26 pm

Panzerjager underpowered against tanks IMPLEMENTED

Post by AquaAbyss »

The Panzerjager is way too underpowered against tanks and I have realized it has no bonus against tanks, which it should do because it is an anti tank unit.
May the waves flood the land and fill the air; only fish will rule!
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Hyacintho
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Re: Panzerjager underpowered against tanks

Post by Hyacintho »

It should use the Hatftholladung AT grenade as its primary against tanks, however I just realized that you can't use the grenade special ability because it has no range. (At least on my version, I just updated the game 3 minutes ago as of this posting.)
Same goes for the other grenade, which is unusable because it too has zero range.

We fix this problem, the Panzerjager should be good.
AquaAbyss
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Re: Panzerjager underpowered against tanks

Post by AquaAbyss »

Oh yeh, that was the problem. Thanks.
May the waves flood the land and fill the air; only fish will rule!
AquaAbyss
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Re: Panzerjager underpowered against tanks

Post by AquaAbyss »

Also, the SMG unit has 0 range too.
May the waves flood the land and fill the air; only fish will rule!
Stratego (dev)
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Re: Panzerjager underpowered against tanks

Post by Stratego (dev) »

i think we could remove these grenade abilities and put there simply the bonuses.

bonus:
if panzerjager attacks infantry it will have power 5
if panzerjager attacks tank it will have power 5+400% bonus = 25 (?)


also is it intentional to have 2 actions/turn?
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Puss_in_Boots
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Re: Panzerjager underpowered against tanks

Post by Puss_in_Boots »

I remembered they were specifically mountain climable Advanced German infantry with magnet grenades and smg with 2 actions.
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Stratego (dev)
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Re: Panzerjager underpowered against tanks

Post by Stratego (dev) »

ok, than they could have bonus against infantry too.
and i see the 2 actions.

so what about my suggestions to siplify them removing the spacial action and making only bonus on them (it will be simpler and ai will also use it better)
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Puss_in_Boots
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Re: Panzerjager underpowered against tanks

Post by Puss_in_Boots »

I don't like how grenades can be thrown without counter despite having less range than a gun, but I wouldn't want all the effort to be thrown away. Infantry should at least be limited to 1 grenade only, so AI cannot use the wrong grenades.
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Stratego (dev)
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Re: Panzerjager underpowered against tanks

Post by Stratego (dev) »

all grenades are working fine now! in next version
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