
Hostile
Cost 4
Hp 30
Attak 14
Range 2
Arm 0/0
Speed 5 - flying
Sight 7
Spell res 60%
2.sewer rats - hostile if wounded? hostile

Brown and black
Cost 1
Hp 4(25%-infect plague)
Attak 5
Arm 0/0
Speed 3(1 water)
Sight 4.
Spell res 100%
3.
Giant Rat - hostile
Cost 4
Hp 28.
Attak 8.(25%-of plague bite)
Arm 1/1
Range 1
Speed 3(can swim 1 ?)
Sight 5
Spell res 30 %?
4.Tarantulla - hostile
Hp 32
Attak 10
Arm 0/2
Range 1
Speed 3-4(mountain 1)
Sight 5
Spell res 50%?
(50%bonus to insects,aniamls )
Jump range 3 - Active skill if
Implemented
5.Sharkman(hostile)
Cost 4
HP 30
Attak 14(50%bonus to amphibians -water animals)
R 1
Arm 2/0
Speed 5 water (1-2 land)
Sight 6
Spell res 30%
6. Pegasus-peaceful

HP 17
Attak 2
Arm 1/1
Speed 4(flying)
Sight 6
S.res 100%
7.Wild Hyppogriph

Hostile if wounded
Hp 24
Attak 9
Arm 2/1
R1
Speed 4
-can fly (still ground unit)
Sight 6
S.res 100%
8Slimes
Special - true for all
1.Eat up corpse -gains 5 max hp +1atak for each, no CD
Heals max HP
2.Immune to most dot effect
3.Upon death lives small slimes on adjected tiles(3)
A. Green slimes
B. Blood Slimes - hostile

Big
-hostile
Cost 3
Hp 17
Attak 14(lifelink)
Arm 1/4
Speed 3(water 2)
Sight 4
Dodge 50% counter
S, res 80-100%
Ability eat up corpse+
Passive :bloodthurst-gains +1hp, +1atk for each kill, heals hp max
b. small-(above)
Hostile
Cost 0
Dropped by big blood cousin.
Hp 5
Attak 4(lifelink)
Speed 2
Arm 0/0
Dodges 30/0/50
Spell res 100%
Ability :eat up corpse +
Passive- booldthurst*
9 Scorpions
Yellow and black
-hostile if wounded.
Cost 1
Hp 6
Attak 4(poison weapon - normal for now)
R¹
Arm 1/4
Speed 4
Sight 3
Sres 100%
10.Yeti
hostile if wounded
(infantry)
Cost 6
Hp 50
Attak 18
R1
Arm 2/3
Speed 3-4 snow (mountain walk 1?), desert 2
Sight 5
Spell res 60%
Dés.
a mysterious creature who lives in mountains, few have ever seen in closely but u can find its footsteps in snow and hear it's moan through the mist
WORMS
1.Earth worm
Small
-active effect - "growing" -after 10 turns transforms into a big earth worm.
HP
attack
Arm
Speed
Sight
S.res
Big earth worm -
HP
Atk
Arm
Speed
Sight
S res.
Special - burrow transform into stealth, lose attack
Gains +5/5 arm
Speed 2 with mountinwalk
! Disrupt movement mechanism - for stealth-!
Dark worm-hostile
Cost 12
HP 120+
Attak 23
Range 2
Arm 4/1
Speed 4
Sight 4
S.res 100%
may a passive idk..
Chomp /bleed,
Desert worm-Boss

Cost 0
HP 140
Attak 19
Range 2
Arm
Speed 3(5 desert)
Sight 7
Spell res 80%