Well if you put it like that, yes it sounds good enough, so we are done with this guy right?StormSaint373 wrote: ↑Fri Oct 05, 2018 9:24 pm It is a percent chance.
The most powerful of necromancers were able to summon creatures more powerful than vampires to do their bidding.
Besides, AI don't use mansion units like vampires a lot, would be nice to spice things up.
If you are adamant, what would you suggest?
Plague Priest isn't in yet...
Denizens of the Deep (Undead)
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Re: Denizens of the Deep (Undead)
~Gral.Sturnn
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Re: Denizens of the Deep (Undead)
Not yet, he needs an image.
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Re: Denizens of the Deep (Undead)
This unit is now in a different subject, Lich King
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Re: Denizens of the Deep (Undead)
Did yours involve vampires? If so then he could be called a arc necromancer. Lich King was based off of lich a bit.
This one seems based off of necromancer.
This one seems based off of necromancer.
Re: Denizens of the Deep (Undead)
Btw, maybe replace the regeneration with some other form of heal?
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Re: Denizens of the Deep (Undead)
Like what? Regeneration 50% or standard heal?
Undead Currently have NO healing to speak of, at least until Plague Priest is implemented.
Undead Currently have NO healing to speak of, at least until Plague Priest is implemented.
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Re: Denizens of the Deep (Undead)
Their are some more healers for them too, check out the aura buildings. 100% regeneration should be left to orcs and maybe scaledfolks, and maybe also the frost fire dwarves. They all have shamans so they make use of herbs. Undead should have a creative healing thing like maybe
Corpse heal: takes a corpse and mends a undead with 50% healing
Pain and regen: dmgs used 4 and heals target 10
Dark regeneration - heals target for 30% of hp.
Corpse heal: takes a corpse and mends a undead with 50% healing
Pain and regen: dmgs used 4 and heals target 10
Dark regeneration - heals target for 30% of hp.
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Re: Denizens of the Deep (Undead)
Probably Dark Regen, easiest to code.
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Re: Denizens of the Deep (Undead)
High Necromancer
Hp: 24
Attack: 8
Range: 1
Armor: 1
Pierce: 1
Speed: 3
Vision: 5
Action/Turn: 1
Spells: ...
Dark Regeneration: 30%
Advanced Reanimation
Curse: Range 6, duration 3 turns
Strengthen: others only, range 4
Feedback is welcome... What other spells would this high Necromancer need
Hp: 24
Attack: 8
Range: 1
Armor: 1
Pierce: 1
Speed: 3
Vision: 5
Action/Turn: 1
Spells: ...
Dark Regeneration: 30%
Advanced Reanimation
Curse: Range 6, duration 3 turns
Strengthen: others only, range 4
Feedback is welcome... What other spells would this high Necromancer need
Last edited by StormSaint373 on Wed Oct 10, 2018 5:10 pm, edited 2 times in total.
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Re: Denizens of the Deep (Undead)
Ummm, curse seems much better then rotten, they both are affected by spell resist so maybe figure something else out for one of those 2 spells?
Maybe go with something like this:
Dark regeneration
Curse
Advanced reanimation
Disenchant
Undead could use disenchant the most out of everyone.
Maybe go with something like this:
Dark regeneration
Curse
Advanced reanimation
Disenchant
Undead could use disenchant the most out of everyone.
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Re: Denizens of the Deep (Undead)
Undead have disenchant on skeleton mages.
And dark Regeneration is already on the list.
So the best course of action is Advanced animation.
Edited.
And dark Regeneration is already on the list.
So the best course of action is Advanced animation.
Edited.
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Re: Denizens of the Deep (Undead)
They don't really need strengthen or doublestrike, might get rid of double strike and keep strengthen though.
Or take the 2 on the orc loch topic.
Or take the 2 on the orc loch topic.
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- Sou_Breaker_Strengthen.png (945 Bytes) Viewed 3742 times
Last edited by Savra on Wed Oct 10, 2018 5:11 pm, edited 1 time in total.
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Re: Denizens of the Deep (Undead)
Are there any other units that should be added to the Denizens of the Deep Expansion, or is it finished and ready to suggest to Alexander82?
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Re: Denizens of the Deep (Undead)
Ones a new form of strengthen, the other is a new form of lifelink I think.
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Re: Denizens of the Deep (Undead)
If we are going to put those abilities with the high Necromancer, I suggest that we use pre-existing abilities first then modify in later versions.
It is currently taking forever to get undead units in due to many reasons.
It is currently taking forever to get undead units in due to many reasons.
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Re: Denizens of the Deep (Undead)
Can @Lynx Shafir or @Savra do images for the denizens of the Deep?
Last edited by StormSaint373 on Mon Oct 22, 2018 5:22 pm, edited 1 time in total.
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Re: Denizens of the Deep (Undead)
All they are is new pics.StormSaint373 wrote: ↑Wed Oct 10, 2018 6:13 pm If we are going to put those abilities with the high Necromancer, I suggest that we use pre-existing abilities first then modify in later versions.
It is currently taking forever to get undead units in due to many reasons.
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Re: Denizens of the Deep (Undead)
I meant to ask you if you would draw the units for the Denizens of the Deep
Ie:
Darkling
Matron
Hive Abomination
Sanguine Servant
Arch Necromancer
Ie:
Darkling
Matron
Hive Abomination
Sanguine Servant
Arch Necromancer
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Re: Denizens of the Deep (Undead)
I'll see about what I can do.
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Re: Denizens of the Deep (Undead)
I have to read through this later and put my thoughts on it.
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Re: Denizens of the Deep (Undead)
Due to one of your arch necromancer images I came up with an idea for his spawns:
Shadow minion:
Hp:18
Atk:8 lifelink
Rng:1
Sight:6
Spd:4
Arm:0
P.arm:1
Res:40%
And he has a chance to spawn the abomination.
Shadow minion:
Hp:18
Atk:8 lifelink
Rng:1
Sight:6
Spd:4
Arm:0
P.arm:1
Res:40%
And he has a chance to spawn the abomination.
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Re: Denizens of the Deep (Undead)
Looks good, Savra.
Is it like this?
I changed it back to Leviathan. I looked through undead entries and saw at least half a dozen abomination suggestions.
You able to do image?
:
Is it like this?
I changed it back to Leviathan. I looked through undead entries and saw at least half a dozen abomination suggestions.
You able to do image?
:
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Re: Denizens of the Deep (Undead)
Looks good, Savra.
Is it like this?
I changed it back to Leviathan. I looked through undead entries and saw at least half a dozen abomination suggestions.
You able to do image?
https://www.google.com/search?q=nwn+sha ... LYhG6sl-2M
Is it like this?
I changed it back to Leviathan. I looked through undead entries and saw at least half a dozen abomination suggestions.
You able to do image?
https://www.google.com/search?q=nwn+sha ... LYhG6sl-2M
Beware the calm before the Tempest. . .
- StormSaint373
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Re: Denizens of the Deep (Undead)
Here are images
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- Darkling.png (650 Bytes) Viewed 3597 times
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