War Lord — ARCHIVED
War Lord — ARCHIVED
Ruler of the underground for dwarves
- Unique unit
- stats were base off from human king
WarLord
Cost - 10
Hp - 100
Atk - 25
Spd - 3
Armor - 5
Pierce Armor - 5
Sight - 4
Spell resistance - 100%
Abilities:
Strengthen Aura ( passive )
Self Strengthen ( dwarven monk one )
Lightning weapon
- Unique unit
- stats were base off from human king
WarLord
Cost - 10
Hp - 100
Atk - 25
Spd - 3
Armor - 5
Pierce Armor - 5
Sight - 4
Spell resistance - 100%
Abilities:
Strengthen Aura ( passive )
Self Strengthen ( dwarven monk one )
Lightning weapon
Last edited by Tankhead on Wed Oct 03, 2018 5:14 am, edited 4 times in total.
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: War Lord
Umm, Tank Head the dwarves have quit a few leader suggestions like the thane and the such.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: War Lord
For now stop suggesting unique/legendary units, please.
I like this idea though. It can be reimagined into sort of orc leader for dwarves.
Savra. Thane and Jarl of frostfire clan are just much more powerful infantries with either fire or chill weapon.
They are not rulers/leaders.
I like this idea though. It can be reimagined into sort of orc leader for dwarves.
Savra. Thane and Jarl of frostfire clan are just much more powerful infantries with either fire or chill weapon.
They are not rulers/leaders.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: War Lord
Well you never know if they will get accepted or not just like mine
Im just suggesting my version on the dwarf leader
And if you dont like it as a unique I could just Redo stats to make it similar to orcish leader
Im just suggesting my version on the dwarf leader
And if you dont like it as a unique I could just Redo stats to make it similar to orcish leader
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: War Lord
Unique units for now won't be accepted at all.
Alex don't want them in normal gameplay.
Alex don't want them in normal gameplay.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: War Lord
Orcs rule through clans, dwarves are like humans in hirachy. He's fine as a Unique.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: War Lord
makazuwr32 wrote: ↑Tue Oct 02, 2018 6:29 am Unique units for now won't be accepted at all.
Alex don't want them in normal gameplay.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: War Lord
Again I can just redo stats ( will be similar to orcish leader and will not be unique )
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: War Lord
I think it must have stats more similar to mithril guard (but with same 6 turn cost) and group defend aura that adds +1 to melee armor.
It will fit better for dwarves.
Maybe like these ones:
Cost - 6 turns, trainable at Barracks and Kingdom under mountain.
Hp - 44
Attack - 19
Range - 1
Armor - 4/4
Speed - 3
Sight - 5
Spell resist - 50%
Standart bonus to buildings.
Abilities:
Aura: Group defend 1: +1 to melee armor for all units in range 4.
Ofc they are not final, just my suggestion.
It will fit better for dwarves.
Maybe like these ones:
Cost - 6 turns, trainable at Barracks and Kingdom under mountain.
Hp - 44
Attack - 19
Range - 1
Armor - 4/4
Speed - 3
Sight - 5
Spell resist - 50%
Standart bonus to buildings.
Abilities:
Aura: Group defend 1: +1 to melee armor for all units in range 4.
Ofc they are not final, just my suggestion.
Last edited by makazuwr32 on Tue Oct 02, 2018 7:33 pm, edited 2 times in total.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: War Lord
Since im sure this unit can be uograded
1.Does this unit spell resistance go up as it gets upgraded?
2. Why not add armor +1/1?
3. Why base it off of mithril guard?
1.Does this unit spell resistance go up as it gets upgraded?
2. Why not add armor +1/1?
3. Why base it off of mithril guard?
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: War Lord
Also playing a leader role his Spell resistance ( base ) should be 50% or higher
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: War Lord
1. It can be upgraded by blacksmith. Only. So stats are almost final. I want to lower bonuses from upgrading bear riders later (but increase base stats) and remove at all bonus armor for them at all. 11/11 (with all blacksmith upgrades and strengthen spell) armor for 4 turn cavalry is too much
2. There must be difference between melee and piercing armor for dwarves still and i want to be p.armor as their a-bit-weaker-than-normal-armor spot.
3. Orc king is orc. Mithril guard is dwarf. It is a bit too much to base unit stats on similar unit from other race.
Ideas though can be used from other races.
4. About spell resist it is discussable. I need to look what spell resist have mithrils.
2. There must be difference between melee and piercing armor for dwarves still and i want to be p.armor as their a-bit-weaker-than-normal-armor spot.
3. Orc king is orc. Mithril guard is dwarf. It is a bit too much to base unit stats on similar unit from other race.
Ideas though can be used from other races.
4. About spell resist it is discussable. I need to look what spell resist have mithrils.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: War Lord
Ah alright.makazuwr32 wrote: ↑Tue Oct 02, 2018 7:03 am 1. It can be upgraded by blacksmith. Only. So stats are almost final. I want to lower bonuses from upgrading bear riders later (but increase base stats) and remove at all bonus armor for them at all. 11/11 (with all blacksmith upgrades and strengthen spell) armor for 4 turn cavalry is too much
2. There must be difference between melee and piercing armor for dwarves still and i want to be p.armor as their a-bit-weaker-than-normal-armor spot.
3. Orc king is orc. Mithril guard is dwarf. It is a bit too much to base unit stats on similar unit from other race.
Ideas though can be used from other races.
4. About spell resist it is discussable. I need to look what spell resist have mithrils.
And even ( IF ) mithril guard doesn't have 50% spell R I think this unit should have it anyways
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: War Lord
If mithrils have less than 30% than 40% is fine.
Otherwise i agree on rising it to 50%.
Otherwise i agree on rising it to 50%.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: War Lord
They have 50% spell Resistance so I guess 50% spell resistance it is
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: War Lord
So be it.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: War Lord
What?
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
- Gral.Sturnn
- Posts: 1877
- Joined: Tue Feb 13, 2018 11:29 pm
Re: War Lord
dwarf king sounds better in all cases dwarf general warlord sounds more tribal
~Gral.Sturnn
Re: Dwarf Leader
Can't be a dwarf king since he's not gonna be a ruler anymore
Just a good leader that helps boost allies morale
Just a good leader that helps boost allies morale
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Dwarf Leader
I like more "warlord" name.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- Gral.Sturnn
- Posts: 1877
- Joined: Tue Feb 13, 2018 11:29 pm
Re: Dwarf Leader
Well idk it sounds more like a name for orcs or a human bandit, it needs to sound a but more organised since dwarves are super disciplined in that aspect
~Gral.Sturnn
Re: War Lord
Look into Viking style ones. Dwarves were originally made by them and seem to be modeled like them, with the exeption of their navy.
Re: War Lord
Drott is the word for warlord in Viking culture.
Or just call him a Jarl.
Or just call him a Jarl.
Re: War Lord
Jarl sounds quite good.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.
Re: War Lord
Weird name
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: War Lord
@Alexander82
Here's one
Here's one
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
Re: War Lord
Its been awhile stats need rethought about
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: War Lord
Archived.
Dwarven captain is implemented.
Dwarven captain is implemented.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.