Grenades on Most Infantries

Things that did not fit to the other parts
Belfry777
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Re: Grenades on Most Infantries

Post by Belfry777 »

Looks like a good run down. Good job sam!
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samuelch
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Re: Grenades on Most Infantries

Post by samuelch »

I am thinking to make all grenades have 100% hit chance to reduce luck based in AoWW. All grenades will have more cooldown instead. But you can always reduce the cooldown I with supply stash. http.www.ageofstrategy.net/viewtopic.php?f=1 ... f36b8c94a4
Midonik
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Re: Grenades on Most Infantries

Post by Midonik »

OK,so I make the JSONs for anty-infantry grenades (not at yet) and send them to Daniel. I increased all grenades cooldown per 1 and make accuracy 100% (HAFTHOHLLADUNG too,sorry for capital letters), is it OK?
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samuelch
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Re: Grenades on Most Infantries

Post by samuelch »

Let's see it in game.
Belfry777
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Re: Grenades on Most Infantries

Post by Belfry777 »

Yes 100% chance of hitting for grenades is a great idea, Their will be more units that have chance or luck.
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Midonik
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Re: Grenades on Most Infantries

Post by Midonik »

Without accuraty penalty panzerjagers granade needs rebalancing,becoue it have same cooldown and lower damage.
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Belfry777
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Re: Grenades on Most Infantries

Post by Belfry777 »

I was talking about the other guys.
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samuelch
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Re: Grenades on Most Infantries

Post by samuelch »

Soviet RGD-33
3 turns cooldown.
Can be upgraded to RG-42 grenade with lower cooldown.
8 damage to infantries
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Spoviet ghe.png
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samuelch
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Re: Grenades on Most Infantries

Post by samuelch »

Does Soviet use at grenades? I can't find it.
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makazuwr32
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Re: Grenades on Most Infantries

Post by makazuwr32 »

In second half of war they used special ones.
At the beginning they used a pack of 5-7 RD-33 binded into big one.
They were pretty effective but because you need 5 regular grenades they cost more.
Last edited by makazuwr32 on Sun Apr 15, 2018 6:21 am, edited 1 time in total.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Belfry777
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Re: Grenades on Most Infantries

Post by Belfry777 »

Sounds good, do you have a link to prove this though?
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makazuwr32
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Re: Grenades on Most Infantries

Post by makazuwr32 »

Only on video right now. In russian language.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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Belfry777
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Re: Grenades on Most Infantries

Post by Belfry777 »

okay I believe you, someone may commence on the image.
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makazuwr32
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Re: Grenades on Most Infantries

Post by makazuwr32 »

Also i think that these "at" for soviets must deal same damage but with 30-40% chance that they will do no damage to tank.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Belfry777
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Re: Grenades on Most Infantries

Post by Belfry777 »

How come a 40% chance not to hurt a tank?
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makazuwr32
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Re: Grenades on Most Infantries

Post by makazuwr32 »

i think 30% is more realistic i must say
because in war about 68% of these at grenades damaged tank. and damaged pretty heavy.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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Belfry777
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Re: Grenades on Most Infantries

Post by Belfry777 »

well 30% chance is a good percent for a miss shot.
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samuelch
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Re: Grenades on Most Infantries

Post by samuelch »

Made the jsons.
Attachments
rgd33.json
(1.06 KiB) Downloaded 69 times
m24.json
(1.05 KiB) Downloaded 62 times
stielhandgranate.json
(1.07 KiB) Downloaded 58 times
panzerfaust.json
(1.08 KiB) Downloaded 63 times
m2_grenade.json
(1.08 KiB) Downloaded 52 times
hawkins.json
(1.06 KiB) Downloaded 55 times
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Hyacintho
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Re: Grenades on Most Infantries

Post by Hyacintho »

Cool. I can add them to the paratrooper now.
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samuelch
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Re: Grenades on Most Infantries

Post by samuelch »

Still need to be check if it works or not.
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Hyacintho
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Re: Grenades on Most Infantries

Post by Hyacintho »

I'll do that as well. Though I'm not exactly the type of person who should be checking JSON files for errors.

The names of the grenade JSONs should be changed to better fit the overall code of the game. I can do that soon.
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Hyacintho
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Re: Grenades on Most Infantries

Post by Hyacintho »

Changed the names to look more JSON like and fit better with the game. I'll examine them closely here soon. I think in the next couple days these will be implemented.
Attachments
effect_instant_m2_grenade.json
(1.08 KiB) Downloaded 48 times
effect_instant_panzerfaust_grenade.json
(1.08 KiB) Downloaded 46 times
effect_instant_m24_grenade.json
(1.05 KiB) Downloaded 49 times
effect_instant_stielhandgranate_grenade.json
(1.07 KiB) Downloaded 47 times
effect_instant_rgd33_grenade.json
(1.06 KiB) Downloaded 45 times
effect_instant_hawkins_grenade.json
(1.06 KiB) Downloaded 44 times
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Hyacintho
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Re: Grenades on Most Infantries

Post by Hyacintho »

I think I've found an issue with the effectTargets area of the JSON. You have lasted each individual category that the grenade can effect, when from what I have seen and read the only terms that can be used in that area are ENEMY, FRIENDLY, or ME.
FOR EXAMPLE:
"effectTargets":["ENEMY", "U_INFANTRY_AT", U_INFANTRY"}
However, if I am wrong, and this area of the JSON can support individual unit categories, I feel it would be much simpler to use the DOC categories instead of each individual unit category.
FOR EXAMPLE:
"effectTargets":["ENEMY", "DOC_INFANTRY"}
If this works, this would cover all infantry types, eliminating the need to list individual unit categories.
Another thing I have noticed is the fact that all unit abilities that deal damage in AoWW and AoF (that I have found) do not list the damage done in the JSON for the effect, but list in its place an EFFECT_AFFECT thing. I tried to find one of these EFFECT_AFFECT files that I believe determine the damage done by the ability, and those who receive it (the PanzerJager special ability can only target tanks.)
If someone could help me find one of these files, or help me create a new one for these grenade JSONs, I would much appreciate it. If I could add these files to the JSONs, I think it would make these grenade abilities work a bit better than they would in their current form. Especially if the "effectTargets" area is limited only to the 3 terms I mentioned above, and cannot support unit categories like the DOC ids.
P.S. I DID find an ability built very similar to these grenade JSONs. It was the Cannon Special ability in AoF. It was the only special ability I could find that dealt damage to an enemy unit and did not have the EFFECT_AFFECT term listed in place of its damage.

Bear with me here, guys. I know I am a slow learner, but I do learn. In-depth, I might add.
Midonik
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Re: Grenades on Most Infantries

Post by Midonik »

In fact, in effect you can use only FRIENDLY, ENEMY, ME, but I might be wrong about that. The effect_affect determinate effect of albitly, for example damage, as well as who it can effect, with categories. So yes, you need that JSON. I will sent you torpedo one, it works similar to grenades. Actually, you should have had it in assets...
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effect_affect_torpedo_damage.json
(1.97 KiB) Downloaded 54 times
torpedo.json
(1.03 KiB) Downloaded 50 times
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samuelch
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Re: Grenades on Most Infantries

Post by samuelch »

Json at grenades
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panzerfaust.json
(1.04 KiB) Downloaded 45 times
m24.json
(1.01 KiB) Downloaded 50 times
hawkins.json
(1.02 KiB) Downloaded 44 times
effect_affect_panzerfaust_damage.json
(1.85 KiB) Downloaded 49 times
effect_affect_m24_damage.json
(1.84 KiB) Downloaded 51 times
effect_affect_hawkins_damage.json
(1.85 KiB) Downloaded 48 times
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Hyacintho
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Re: Grenades on Most Infantries

Post by Hyacintho »

Thank you, Midonik. I looked everywhere in the assets folder of AoWW, AoF, and AoS, but I didn't find a single one.
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samuelch
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Re: Grenades on Most Infantries

Post by samuelch »

Ap grenades. Also which line will be the display name?
Attachments
m2_grenade.json
(1.03 KiB) Downloaded 48 times
granate.json
(1.03 KiB) Downloaded 50 times
effect_affect_m2_damage.json
(1.84 KiB) Downloaded 49 times
effect_affect_granate_damage.json
(1.85 KiB) Downloaded 48 times
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Hyacintho
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Re: Grenades on Most Infantries

Post by Hyacintho »

TECHNOLOGY STIELHANDGRNATE:

(I changed the JSONs a little.)

Targets: Infantry, Non Combat vehicles.
Damage, 8
Bonuses: 50% infantry, 20% non-combat vehicles.

I changed the image, what do guys think?

I'll work on the M2 grenade next. Let's do them one at a time, and then give them to the infantry units that need them.
Attachments
effect_instant_stielhandgranate.json
(1.03 KiB) Downloaded 45 times
effect_affect_granate_damage.json
(2.01 KiB) Downloaded 44 times
texture_bullet_granate.png
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Last edited by Hyacintho on Sat Sep 15, 2018 6:56 pm, edited 3 times in total.
Midonik
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Re: Grenades on Most Infantries

Post by Midonik »

You listed bonuses, but not the damage...
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Hyacintho
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Re: Grenades on Most Infantries

Post by Hyacintho »

Edit on the last post.
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